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May 21, 2012, 15:58:52
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Author Thread: i set up arm based server for odamex server  (Read 370 times)
doom2012
Posts: 5

October 06, 2011, 18:57:38
ARM server specs
Architecture
ARMv6l
Processor
PLX 7820 750MHz Dual-core
RAM
128MB
NAND
128MB
USB
4
SATA
1
Ethernet
Gigabit
Wireless
B/G/N (Pro)
http://archlinuxarm.org/platforms/armv6/pogoplug-provideov3


easy 10mins to compile but am not a coder pogo plug runs really low watts so it don't use much power right now i have 30gb HDD now for OS and file system and a swap file give some more ram server run great no lag far as i know
« Last Edit: October 08, 2011, 20:59:34 by doom2012 »
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Manc
Fist to the face!
Posts: 69
Administrator

October 17, 2011, 09:35:27
Awesome stuff - keep us posted on performance and/or any bugs and other issues that you notice.

With this interest in ARM increasing, I wonder how much this work will translate to getting this working on android...
Odamex Web Administrator
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doom2012
Posts: 5

February 29, 2012, 23:39:00
be awsome to see Odamex on android  i don't see why it won't work all quake engines been ported and  prboom to

Me i got android tablets and phone  
i got a motorola droid,htc thunderbolt

asus transformer
dell streak 7
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Ralphis
Posts: 95
Administrator

February 29, 2012, 23:40:37
I have a buddy who would love to see it ported to Android too. I guess the problem comes in trying to map the controls in a useful way?
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doom2012
Posts: 5

February 29, 2012, 23:51:19
java is the other issue but you never know love to know C,C++,java

but do know odamex works on arm v6
not sure about arm v7 cortex like tegra 2 but i say it will work fine
but mips cpu is other story i need find router
and developer library so can compile it
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