Bugzilla – Bug 393
Boom demo support
Last modified: 2008-05-04 07:57:00 UTC
So.. we have doom 2 demo support, the next level would be boom.
As you can see, <a href="http://www.doomworld.com/idgames/?id=15156">cchest3.wad</a> will run in
prboom, but not in odamex.
The boom support exists in odamex, however, the demos in cchest3 report: unknown demo format.
r657 now displays "BOOM demos are not supported in this version."
the problem with supporting boom is that there are so many various compatibility hacks and tweaks for different boom demo formats, it would be impossible (or at the very least, self-destructive) to code all that into odamex
i think it is easier to re-write the engine in a scripting language and then load different engines depending on the format
changing priority to enhancement
changing priority to enhancement, take 2