Bug 903 - Spynexting a Player that is reloading shows sprite misplacement
: Spynexting a Player that is reloading shows sprite misplacement
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Client
: 0.6.x
: All All
: P1 normal
Assigned To: Odamex Bug Reporter
Depends on:
Blocks:
  Show dependency treegraph
 
Reported: 2012-09-08 05:56 UTC by HeX_Vulture
Modified: 2012-09-08 05:56 UTC (History)
0 users

See Also:


Attachments
Plasma lower than normal (447.36 KB, image/jpeg)
2012-09-08 05:56 UTC, HeX_Vulture
Details

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Description HeX_Vulture 2012-09-08 05:56:46 UTC
Created attachment 400 [details]
Plasma lower than normal

If you spynext a player that is in the middle of firing/reloading, the sprites are below where they are normally supposed to be at the bottom of the screen. This can continue on if the player rapid fires their weapon. The problem fixes itself once the player stops firing and the gun sprites return return to their default positions.

This is most noticeable with the SSG and plasma. Screenshot provided.