Bugzilla – Bug 908
Last modified: 2012-12-14 23:18:38 UTC
So you can actually east / west wallrun on real walls in odamex. You should only be able to wallrun on north / south walls (and little gate things in all 4 directions but i dont know the technical term for those)
fyi it seems to work easiest when facing into the wall
here is a demo of this behavior:
So upon further research the east/west wallrun is actually possible in vanilla doom. In zdoom it is not. So, the east/west run should be disabled in co_zdoomphys, but left intact for the vanilla physics. thanks.
Fixed in r3404. For the record, running East and North is Vanilla behavior, while North and South is old ZDoom behavior.