Bugzilla – Bug 908
EAST/WEST Wallrun
Last modified: 2012-12-14 23:18:38 UTC
So you can actually east / west wallrun on real walls in odamex. You should only be able to wallrun on north / south walls (and little gate things in all 4 directions but i dont know the technical term for those)
fyi it seems to work easiest when facing into the wall
here is a demo of this behavior: http://www.speedyshare.com/8w6B2/bug908.odd
So upon further research the east/west wallrun is actually possible in vanilla doom. In zdoom it is not. So, the east/west run should be disabled in co_zdoomphys, but left intact for the vanilla physics. thanks.
Fixed in r3404. For the record, running East and North is Vanilla behavior, while North and South is old ZDoom behavior.
Marking fixed.