Odamex
Setting The Standard in Online Multiplayer Doom
Odamex Repository Changelog
The current repository revision: 1583
The last change was made by Russellrice on 2010-03-17 -0500 (Wed, 17th Mar 2010)
The last change was made by Russellrice on 2010-03-17 -0500 (Wed, 17th Mar 2010)
| Rev. | Date | Author | Comment |
|---|---|---|---|
| 1583 | 2010-03-17 | Russellrice | - Use empty() instead of checking size() against 0, empty() is guaranteed to run in constant time whereas size() is somewhat linear time, according to cppcheck anyway, the perf improvement is probably negligible anyway |
| 1582 | 2010-03-16 | Mike | Add a game type definition to gameinfo. Use that instead of gamemode which is too specific. |
| 1581 | 2010-03-16 | Mike | Add ee's other missing fonta chars, now you can use the console in a level without it crashing. Clean up some of hu_init now that we have those missing chars. |
| 1580 | 2010-03-15 | Mike | registered heretic demo loop Add fonta60 back to odamex.wad after the trunk update. |
| 1579 | 2010-03-12 | Mike | Merge changes from trunk |
| 1578 | 2010-03-02 | Mike | Keep the menu grabbed in the intermission screen (unless it's during demo playback). Added cvar hud_transparency, affects transparency of fullscreen hud items. 8 bit patch drawers no longer always 50%, controlled by cvar hud_transparency. |
| 1577 | 2010-02-28 | Mike | CleanXfac now always equals CleanYfac. This prevents things like the menu and other text from being stretched in widescreen resolutions. Bring back key repeating. It doesn't seem to affect the mouse on windows xp anymore from my testing. |
| 1576 | 2010-02-27 | Hypereye | - Unmount all Xbox partitions on exit. - When an axis motion event is received check the correct event structure (jaxis as opposed to jbutton) to determine which joystick triggered the event. |
| 1575 | 2010-02-27 | Mike | Add doom -record command line parameter. |
| 1574 | 2010-02-27 | Hypereye | Implement custom exit() function for Xbox that allows a clean exit and returns to the dashboard. |
| 1573 | 2010-02-24 | Mike | Move check for response file up sooner in D_DoomMain, it should be the first thing to process so all command line parameters and console commands will be available to be processed. Fixes bug 483. |
| 1572 | 2010-02-24 | Mike | Return of the -playdemo command (with a bit of a hack to support +playdemo). +playdemo won't work otherwise because it attempts to play the demo then initialize the first level as normal (which kills the demo state). |
| 1571 | 2010-02-23 | Hypereye | Merge from trunk |
| 1570 | 2010-02-23 | Hypereye | Fix VC9 "Release" build profile. |
| 1569 | 2010-02-23 | Hypereye | Add "bricktext" menu item type and use it for the group headers in the "Customize Controls" menu. |
| 1568 | 2010-02-22 | Mike | Bring menu scrolling from odaraven to trunk. This requires an odamex.wad update. Removed the gold sprites from the wad (and a couple of additional unused defs) since we're updating the wad anyway. Add more items to the controls menu. |
| 1567 | 2010-02-22 | Mike | Remove Gold team from the code, third pass (woops server!). |
| 1566 | 2010-02-22 | Mike | Remove Gold team from the code, second pass (fix deh loading). |
| 1565 | 2010-02-22 | Russellrice | - Fix textscreen msvc virtual target |
| 1564 | 2010-02-21 | Hypereye | - When setting analog axes, if an activated axis is already assigned to a function swap the assigned axes functions to avoid conflict. - Make a slight change to the text of the "Activate Joystick" items. |
| 1563 | 2010-02-21 | Hypereye | Work around SDLx bug temporarily. Resolves joystick crashiness on Xbox. - On Xbox do not actually close joysticks as doing so frees crucial data in SDLx so that opening a joystick after closing it will trigger a crash. - Check that a joystick event belongs to the "active" joystick before processing. This ensures that events aren't being processed from joysticks that are supposed to be closed. - Unrelated to the crash, do not open a joystick device when "use_joystick" is false. - Also unrelated, add "Pipe" ('|') to the xbox_TranslateSdlKbdEvent() function. |
| 1562 | 2010-02-21 | Hypereye | - Eliminate non-portable snprintf(). Fixes Win32 MSVC build. - Remove some debug leftovers |
| 1561 | 2010-02-21 | Hypereye | Increase the "dead zone" size. |
| 1560 | 2010-02-21 | Hypereye | Implement Initial Joystick Support |
| 1559 | 2010-02-20 | Mike | Remove Gold team from the code, first pass (does not include sprite removal). |
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NETWORK
Master Stats
| Master 1 | Online |
| Master 2 | Online |
| Servers | 44 |
| Players | 0 |
Site Stats
| Past Month | 14765 |
| Past Week | 2824 |
| Past Day | 61 |
| Total Visits | 125928 |
| Total Unique | 36757 |
Since 4/22/2009
BUG REPORT
Comment:
- Use empty() instead of checking size() against 0, empty() is guaranteed to run in constant time whereas size() is somewhat linear time, according to cppcheck anyway, the perf improvement is probably negligible anyway