Odamex Message Boards
Community Discussion => Technical Support => Topic started by: meniscus on May 02, 2008, 12:57:51
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Am I missing something?
I cannot JUMP when using Odamex, regardless of whether I am playing single-player or multi, I have checked every parameter in every config file, and if I run ZDoom of course I can jump, as well as CSDoom/CLDoom... but not in Odamex.
Help?
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allowjump 1 in console should do the trick
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Still not working... I tried it in the console, tried adding "set allowjump "1" to the config file... still not working. This is just running a single-player game using the odamex executable (ver 0.3 downloaded earlier this week). It doesn't work in dm/coop either but I wouldn't expect it to until I can get it to work in SP.
When I type "allowjump" in console I get
"allowjump is enabled"
but still cannot jump. I've tried assigning different keys, tried it on two different computers... weird.
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Followup:
Looks like it may be an 0.3 bug. Works fine using the 0.2a package.
I have \DOOM2 with Odamex 0.3
and
I have \DOOM2a with Odamex 0.2a
(\DOOM2a is an identical copy of \DOOM2 except with the different Odamex)
The one with 0.2a works, the one with 0.3 doesn't.
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This has been already fixed:
http://odamex.net/bugs/show_bug.cgi?id=390
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Weird. I don't seem to have this problem.
Heres how I did it (in 0.3 and trunk):
1) Ran the client, started map01 and opened the console
2) Typed in "allowjump 1" and bound the jump key
However, I did discover that at the titlescreen when first starting the client (before the demos start), I could not set allowjump 1 in the console, got this message:
"allowjump is under server control and cannot be changed"
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Hmm... the 0.3 that is on the download is dated 11-03-2007, but the bug report/fix in the link above is dated 11-14-2007 (r 495)... does that mean that the downloadable version didn't have the bug fix in it? I'm still not able to jump... I even installed a fresh copy of DOOM2 and re-extracted the Odamex package from the original zip, and tried the exact steps you mention above.
I'm using the Win32 version. Is there a compiled trunk somewhere that I can try? If not I'll just wait for 0.4 and use 0.2 in the meantime. Thanks
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Hmm... the 0.3 that is on the download is dated 11-03-2007, but the bug report/fix in the link above is dated 11-14-2007 (r 495)... does that mean that the downloadable version didn't have the bug fix in it? I'm still not able to jump... I even installed a fresh copy of DOOM2 and re-extracted the Odamex package from the original zip, and tried the exact steps you mention above.
Correct.
I'm using the Win32 version. Is there a compiled trunk somewhere that I can try? If not I'll just wait for 0.4 and use 0.2 in the meantime. Thanks
There are some unofficial builds of trunk here (https://sourceforge.net/project/showfiles.php?group_id=211429&package_id=254151) (very outdated though and may not work with some servers), we don't offer support for these builds as they are third party, use at your own risk.
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Thanks! I will give them a try. I'm not worried about server compatibility b/c this is all between friends anyway (and I'm the "DM")...