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Community Discussion => Technical Support => Topic started by: XDelusion on January 09, 2013, 18:27:54

Title: Creating Slopes in DOOM Format?
Post by: XDelusion on January 09, 2013, 18:27:54
I would like to continue editing my maps in DOOM format, but have been considering experimenting with slopes.

Do I need to be in HEXEN format to do this, or is it possible to use slopes in DOOM format?

Title: Re: Creating Slopes in DOOM Format?
Post by: Hekksy on January 09, 2013, 18:29:42
No, but you need to change the map configuration to ZDoom (Doom in Doom format)
Title: Re: Creating Slopes in DOOM Format?
Post by: XDelusion on January 09, 2013, 18:32:09
So no matter what, if I want to use slopes in my map I need to be in ZDOOM (DOOM in HEXEN format)?
Title: Re: Creating Slopes in DOOM Format?
Post by: Hekksy on January 09, 2013, 19:21:14
No, use DOOM IN DOOM FORMAT
Title: Re: Creating Slopes in DOOM Format?
Post by: XDelusion on January 09, 2013, 20:26:15
Ha ha, you are confusing me. :)

If DOOM in DOOM format does not support sloped surfaces, then wouldn't I need to use DOOM in HEXEN format instead?
Title: Re: Creating Slopes in DOOM Format?
Post by: Dr. Sean on January 09, 2013, 20:50:45
The terminology that DoomBuilder uses for the format you want is "ZDoom (Doom in Doom Format)". The following are the numbers for the slope linedef specials in that format:

Code: [Select]
340:       // Slope the Floor in front of the line
341:       // Slope the Ceiling in front of the line
342:       // Slope the Floor+Ceiling in front of the line
343:       // Slope the Floor behind the line
344:       // Slope the Ceiling behind the line
345:       // Slope the Floor+Ceiling behind the line
346:       // Slope the Floor behind+Ceiling in front of the line
347:       // Slope the Floor in front+Ceiling behind the line
Title: Re: Creating Slopes in DOOM Format?
Post by: XDelusion on January 09, 2013, 21:57:59
Thank you much!
Title: Re: Creating Slopes in DOOM Format?
Post by: XDelusion on January 27, 2013, 14:11:32
Hmm, it appears that I do not need to edit in DOOM format at all! I feel like I'm the last to learn what I can do in regards to Odamex editing. :)
Title: Re: Creating Slopes in DOOM Format?
Post by: Pseudoscientist on January 28, 2013, 02:46:22
Hmm, it appears that I do not need to edit in DOOM format at all! I feel like I'm the last to learn what I can do in regards to Odamex editing. :)
Be prepared for nasty surprises. :)
Title: Re: Creating Slopes in DOOM Format?
Post by: XDelusion on January 28, 2013, 11:13:34
Oh no...

And by "nasty surprises" do you mean I will find a lot of things that do not work as one might expect them to, do you mean a lot more features are soon to be supported in the next release, or do you mean to say that much of the work I am doing now might end up unsupported and the features I used commented out (or something) in the next release?!?

Tell me, I'm anxious to know!!! ;)
Title: Re: Creating Slopes in DOOM Format?
Post by: Pseudoscientist on January 28, 2013, 23:56:02
Oh no...

And by "nasty surprises" do you mean I will find a lot of things that do not work as one might expect them to, do you mean a lot more features are soon to be supported in the next release, or do you mean to say that much of the work I am doing now might end up unsupported and the features I used commented out (or something) in the next release?!?

Tell me, I'm anxious to know!!! ;)
The first. I'm not aware of any features planned for removal