Odamex Message Boards

Community Discussion => General Discussion => Topic started by: bond on February 21, 2007, 06:02:24

Title: IDE & Odamex
Post by: bond on February 21, 2007, 06:02:24
Internet Doom Explorer - non-portable win32 closed-source (yet) launcher for client/server Doom ports :) - support Odamex now.
Get it here (http://nfdfn.jinr.ru/~bond/csdoom)
Title: Re: IDE & Odamex
Post by: RazTK on February 21, 2007, 08:19:34
I've been waiting for this bond, thanks!
Title: Re: IDE & Odamex
Post by: StasBFG[iddqd] on February 21, 2007, 09:29:04
thx, nice prog!
Title: Re: IDE & Odamex
Post by: Slayer on February 21, 2007, 10:28:15
good idea doin this while odamex is still in alpha, thanks a bunch bond!
Title: Re: IDE & Odamex
Post by: AlexMax on February 23, 2007, 03:30:34
Great work on this bond, thanks a bunch.
Title: Re: IDE & Odamex
Post by: vain on February 23, 2007, 05:06:05
Internet Doom Explorer - non-portable win32 closed-source (yet)
Yet means what? Is possible multiplatform support in the future? Or just and only open-source?
Title: Re: IDE & Odamex
Post by: Slayer on February 28, 2007, 09:38:37
It dosen't need to be open source. It was created by bond simply to connect you to master server ports all at once with global variables to make the act of actually playing doom ALOT easier.
Title: Re: IDE & Odamex
Post by: vain on March 01, 2007, 05:24:29
Yeah, but if you have source code, you can compile ide via wine-devel for linux. Like Miranda (http://nibbler.net.tvtrinec.cz/miranda-linux.png) and others open-source windows aplications.
Title: Re: IDE & Odamex
Post by: Zorro on March 30, 2007, 20:58:25
Internet Doom Explorer - non-portable win32 closed-source (yet) launcher for client/server Doom ports :) - support Odamex now.
Get it here (http://nfdfn.jinr.ru/~bond/csdoom)

For something which has little purpose other then making end users happy, open source would definitely be my choice.  The reason being is that the main developer can worry abou developing their program as opposed to making sure it works on  every OS, and people with specific interests can add whatever they need to it, keeping the whole community happy (being linux compatibility, or other modifications).  There is no way I can force you to release the source, but it is my recommendation.

Also, if you die, having the source available on the internet allows the project to be continued ^_^.
/me knocks on wood...
Title: Re: IDE & Odamex
Post by: killingblair on April 01, 2007, 20:19:45
Also, if you die, having the source available on the internet allows the project to be continued ^_^.
/me knocks on wood...
Reminds me of this:
http://xkcd.org/c225.html
Title: Re: IDE & Odamex
Post by: cSc on April 06, 2007, 17:56:33
Internet Doom Explorer - non-portable win32 closed-source (yet) launcher for client/server Doom ports :) - support Odamex now.
Get it here (http://nfdfn.jinr.ru/~bond/csdoom)

Not portable lol?
Title: Re: IDE & Odamex
Post by: Zorro on June 12, 2007, 13:40:19
You are perhaps the most blindly idiotic person I have come across this year.  Read the posts of the thread before responding.  Read them fully.  Understand them.  Check the official IDE website instead of injecting your non-factually based idiotic fantasies.