Odamex Message Boards

Community Discussion => Developer's Corner => Topic started by: Zorro on March 13, 2007, 13:56:32

Title: ogl_hack
Post by: Zorro on March 13, 2007, 13:56:32
Any chances of the ogl_hack branch returning soon?  I would like to play around with it :P
Title: Re: ogl_hack
Post by: deathz0r on March 13, 2007, 21:09:29
I doubt it'd ever make a return, thanks to SoM's upcoming Cardboard renderer.
Title: Re: ogl_hack
Post by: Zorro on March 14, 2007, 11:02:16
What will be the difference between cardboard and doom's current renderer?  I assume it still uses software rendering, but what will it serve to improve upon?  Will certain renderer glitches (which have no use, such as  slime trails) be fixed?  Will it be easier to extend (ie, adding 3D floors)?
Title: Re: ogl_hack
Post by: Voxel on March 16, 2007, 09:00:07
Any chances of the ogl_hack branch returning soon?  I would like to play around with it :P

Yes.
Title: Re: ogl_hack
Post by: AlexMax on March 29, 2007, 15:33:45
Yes.


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