Odamex Message Boards

Community Discussion => Devoblog => Topic started by: Ralphis on April 02, 2012, 19:40:23

Title: Odamex 0.6 Preview #5 - We Don't Need Roads
Post by: Ralphis on April 02, 2012, 19:40:23
The fifth Odamex 0.6 preview, "We Don't Need Roads", shows off some of the functions and features of the new net demo system.


Make sure to leave comments, feedback, and check back next Monday for the last Odamex 0.6 preview!
Title: Re: Odamex 0.6 Preview #5 - We Don't Need Roads
Post by: 40oz on April 03, 2012, 02:42:46
whoa whoa whoa, where is the original demo format going? Odamex isn't losing compatibility with that is it?
Title: Re: Odamex 0.6 Preview #5 - We Don't Need Roads
Post by: Ralphis on April 03, 2012, 09:02:07
No, these are net demos. You can still playback original demo format in single player.
Title: Re: Odamex 0.6 Preview #5 - We Don't Need Roads
Post by: Dr. Sean on April 03, 2012, 13:58:14
whoa whoa whoa, where is the original demo format going? Odamex isn't losing compatibility with that is it?

Vanilla Doom demos are definitely in tact.  In fact, every time we commit a chunk of code to our source repository, an automated test is run using dozens of vanilla demos to ensure we did not break compatibility with vanilla Doom.
Title: Re: Odamex 0.6 Preview #5 - We Don't Need Roads
Post by: Decay on April 03, 2012, 14:14:52
This demo support is fantastic. 0.6 looking amazing, can't for it to be the official release!