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Community Discussion => General Discussion => Topic started by: andrewwan1980 on September 28, 2008, 18:05:07

Title: CURIOUS: Source-port's portforwarding madness....
Post by: andrewwan1980 on September 28, 2008, 18:05:07
CURIOUS: Source-port's portforwarding madness....

Just curious about the cross-compatibility after I noted down the port numbers a server requires to portforward on his NAT router. I got these port numbers from the server launcher (or forums for Doomsday which I think is outdated because it contradicts the port found in-game).

Doomsday   1337 TCP/UDP  http://forums.newdoom.com/showthread.php?t=27578
Doomsday  13209 TCP/UDP  In-game Start Server
Odamex    10666 TCP/UDP  Odamex Server
Skulltag  10666 TCP/UDP  Internet Doom Explorer
Vavoom    26000 TCP/UDP  vavoom.txt
ZDaemon   10666 TCP/UDP  Server Launcher

Odamex, Skulltag & ZDaemon all share the same port 10666. All 3 were forked/branched off ZDoom 1.22 (Odamex is continuation from csDoom which was off ZDoom 1.22). Does that mean they could actually play against each other? Eg. A Odamex client plays with a Skulltag server. Or a Skulltag client play on a ZDaemon server? Etc, etc. The permutations are endless!

Even if they don't do cross-compatibility, it would be nice that they did under certain conditions. Nice to keep the Doom online internet gaming strong and alive for many years to come (instead of seeing it die off to these over-rated today's FPS games.

PS: And yes, I figured that if one wishes to host a Odamex, Skulltag, ZDaemon servers, then they must use different ports other than 10666.

Title: Re: CURIOUS: Source-port's portforwarding madness....
Post by: Ralphis on September 29, 2008, 10:30:04
Though there have been some short lived experiments with having other source ports connect to Odamex servers, nothing concrete or important came out of them.

The core Odamex development team currently has no plans of supporting any other Doom engines in cross-compatible play.
Title: Re: CURIOUS: Source-port's portforwarding madness....
Post by: Ant P. on October 01, 2008, 20:05:15
What you're asking is flat out impossible, and I'll explain why:

In short: if you want to play odamex against people who have scripting and skyboxes, port those things to odamex. It's a hell of a lot easier.