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Bug 1101

Summary: "Chase" command is choppy with any FPS cap above 35
Product: Odamex Reporter: Soul Sucka <raijinsc>
Component: ClientAssignee: Odamex Bug Reporter <odamex-bug-reporter>
Status: ASSIGNED ---    
Severity: minor CC: Ch0wW, raijinsc
Priority: P1    
Version: 0.7.x (Old)   
Hardware: x86 (Windows, Linux, etc)   
OS: Windows 2000/XP/Vista/7   

Description Soul Sucka 2014-07-10 21:37:32 UTC
The "chase" command's point-of-view becomes really choppy if the client has a framerate cap set to values above 35 (preset values 60, 70, 120 and unlimited were tested).
Comment 1 Mike Lightner 2014-12-17 04:44:08 UTC
Simply put, interpolation isn't happening with the chase cam, which uses a slightly different path than the main camera.
Comment 2 Maƫllig Desmottes 2019-01-08 13:14:05 UTC
*** Bug 1242 has been marked as a duplicate of this bug. ***