Bug Tracker – Full Text Bug Listing

Bug 1287

Summary: Certain weapons not appearing for pickup after map starts
Product: Odamex Reporter: JKist3 <jkist3>
Component: ClientAssignee: Odamex Bug Reporter <odamex-bug-reporter>
Status: NEW ---    
Severity: major CC: odamex-bug-reporter
Priority: P5    
Version: 0.8.x   
Hardware: All   
OS: Windows 2000/XP/Vista/7   
Attachments: demo with missing weapons

Description JKist3 2019-07-21 13:06:41 UTC
Created attachment 576 [details]
demo with missing weapons

I've directly described this bug to most of the staff but posting here to make it official. Sometimes after starting a game, some weapons on the ground will not be shown to my client. They never reappear until the map has been restarted and my client can't pick up the missing weapons. There does seem to be a pattern to it as the same weapons seem to disappear whenever this happens. One of them is the ssl2 ssg in the yard. When watching a demo of this the weapons often appear when they didn't in real time. I was looking back through my demos and found a very interesting one that I'm attaching. It's a d5m7 match where the missing weapon bug takes place.  After players ready I run outside and find that the ssg is missing this takes place at 00:32 seconds in. You will see that the missing ssg is shown in the demo. Very interesting though, when running around the map in the warmup mode i noticed when rewatching the demo that there is a missing ssg in at around the 00:16 second mark. I didn't notice this in real time, so my guess is that the weapoon was actually displayed in real time but not in the demo..... Weird. At least I now have visible demo footage of the missing weapon bug though. look for 00:16 in the demo.
Comment 1 JKist3 2019-07-21 13:11:02 UTC
for further clarification this is an 0.8.1 demo