I don't win
Sometimes while playing a deathmatch game I will not win. I'm not sure if
others have experienced this but it should be something to look out for.
This looks like a newly discovered intermittent fault, perhaps correlated with
the way player names are parsed. Or maybe a function of player name length? I
think the best current workaround is to run the game with a debugger attached
and statistically noting which player names appear to cause most problems. You
can then write a shell script to filter the names and avoid playing on the same
server. A more flexible solution may be integrated into version 3.0.
Just to confirm that I am also experiencing this bug.