Bug Tracker – Bug 1075

Re-enable Global Sound Pickups on CVAR

Last modified: 2019-12-22 21:35:49 UTC
Bug 1075 - Re-enable Global Sound Pickups on CVAR
Summary: Re-enable Global Sound Pickups on CVAR
Alias: None
Product: Odamex
Classification: Unclassified
Component: Server & Client (show other bugs)
Version: 0.7.x (Old)
Hardware: All All
: P1 trivial
Assignee: Odamex Bug Reporter
Depends on:
Reported: 2014-05-08 20:15 UTC by Maëllig Desmottes
Modified: 2019-12-22 21:35 UTC (History)
3 users (show)

See Also:


Patchy-patch! (2.71 KB, application/octet-stream)
2014-05-08 20:15 UTC, Maëllig Desmottes
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Description Maëllig Desmottes 2014-05-08 20:15:35 UTC
Created attachment 497 [details]

When playing CTF on competition, pickup sounds are needed to ensure a correct play on games.

Odamex disables it automatically to ensure DooM2.exe original behaviour, but since this is mainly needed for some enhancements...

(Patch given with 2/3 little servers)
Comment 1 Ralph Vickers 2016-11-12 23:48:45 UTC
So, as of 24889a9 this is sort of in with co_globalsound. However, it plays the pickup sound at full volume for some reason instead of playing like a normal sound. That needs to be fixed and then it is good to go.
Comment 2 Nick 2019-03-09 08:06:10 UTC
Fixed here:

Weapon and item pickup sounds from other players are now sent by the server when co_globalsound is enabled.
Comment 3 HeX_Vulture 2019-07-30 15:20:41 UTC
Mark fixed?
Comment 4 HeX_Vulture 2019-12-22 21:35:49 UTC
No, Nick fixed.