Bug Tracker – Bug 1101

"Chase" command is choppy with any FPS cap above 35

Last modified: 2019-01-25 23:49:11 CST
Bug 1101 - "Chase" command is choppy with any FPS cap above 35
Summary: "Chase" command is choppy with any FPS cap above 35
Status: ASSIGNED
Alias: None
Product: Odamex
Classification: Unclassified
Component: Client (show other bugs)
Version: 0.7.x (Old)
Hardware: x86 (Windows, Linux, etc) Windows 2000/XP/Vista/7
: P1 minor
Assignee: Odamex Bug Reporter
URL:
: 1242 (view as bug list)
Depends on:
Blocks:
 
Reported: 2014-07-10 21:37 CDT by Soul Sucka
Modified: 2019-01-25 23:49 CST (History)
2 users (show)

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Description Soul Sucka 2014-07-10 21:37:32 CDT
The "chase" command's point-of-view becomes really choppy if the client has a framerate cap set to values above 35 (preset values 60, 70, 120 and unlimited were tested).
Comment 1 Mike Lightner 2014-12-17 04:44:08 CST
Simply put, interpolation isn't happening with the chase cam, which uses a slightly different path than the main camera.
Comment 2 Maëllig Desmottes 2019-01-08 13:14:05 CST
*** Bug 1242 has been marked as a duplicate of this bug. ***