Save Game field always resets
Choosing a Save Game slot automatically inserts a date/time stamp. This prevents giving real names to demos easily. It is possible to select a save game slot, use backspace to delete the date/time stamp, type a human-readable save game. But this needs to be done for every single save. The date/time stamp will always overwrite what was written. Happens in linux, not sure about the others.
I implemented this behavior some years ago so that saved games could have a unique identifier on game consoles and handhelds when someone does not have a keyboard plugged in. I think this is still good default behavior but we could add an option to toggle it off.
How about "date/time pwadname" as the auto field. Another idea is having a constant autofield at the start, but a user defined field after. Example: "date/time usercomment", then saving over it will bump the date/time but does not change usercomment. "usercomment" would be best as players, can label thier saves once and make it pwadname anyway.
If the slot already has a name, it should not be overwritten with the timestamp. That sounds like the most egregious thing happening in this bug.
r5162 fixes the worst part, now previously-named slots won't be overwritten with the date+time.
Cato is this considered resolved by you?