Custom colormap is ignored in 32-bit video mode
A simple wad containing custom palette and colormap lumps
This isn't a huge issue, but it appears the colormap is not being taken into consideration in 32-bit video mode. I am not sure if this is a known issue or an oversight, but certainly there is some way to use the data there to clamp the ranges for brightness etc?
I have attached a simple wad created by Linguica that contains a palette and a colormap. You can see the difference if you change from 8 to 32 and back.
Using wad in 8-bit video mode
Using wad in 32-bit video mode
Bug is marked assigned