Bug Tracker – Bug 1135

Custom colormap is ignored in 32-bit video mode

Last modified: 2016-09-16 18:45:59 CDT
Bug 1135 - (ARRAY(0x612a168)) Custom colormap is ignored in 32-bit video mode
(ARRAY(0x612a168))
Custom colormap is ignored in 32-bit video mode
Status: ASSIGNED
Product: Odamex
Classification: Unclassified
Component: Client
0.7.x
All All
: P1 trivial
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2015-01-18 07:14:15 CST by Mike Lightner
Modified: 2016-09-16 18:45 CDT (History)
0 users

See Also:


Attachments
A simple wad containing custom palette and colormap lumps (19.04 KB, application/x-doom)
2015-01-18 07:14:15 CST, Mike Lightner
Details
Using wad in 8-bit video mode (113.20 KB, image/png)
2015-01-18 07:15:14 CST, Mike Lightner
Details
Using wad in 32-bit video mode (304.52 KB, image/png)
2015-01-18 07:16:28 CST, Mike Lightner
Details

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Description Mike Lightner 2015-01-18 07:14:15 CST
Created ﷒0﷓
A simple wad containing custom palette and colormap lumps

This isn't a huge issue, but it appears the colormap is not being taken into consideration in 32-bit video mode.  I am not sure if this is a known issue or an oversight, but certainly there is some way to use the data there to clamp the ranges for brightness etc?

I have attached a simple wad created by Linguica that contains a palette and a colormap.  You can see the difference if you change from 8 to 32 and back.
Comment 1 Mike Lightner 2015-01-18 07:15:14 CST
Created ﷒0﷓
Using wad in 8-bit video mode
Comment 2 Mike Lightner 2015-01-18 07:16:28 CST
Created ﷒0﷓
Using wad in 32-bit video mode
Comment 3 Mike Lightner 2016-09-16 18:45:59 CDT
Bug is marked assigned