Build 5414 x86-64 no music or sound when midi output is sdl_mixer
Game stops playing sounds and music when midi output is sdl_mixer, both are activated again only when midi output is portmidi.
portmidi -> sdl_mixer = no music or sounds
portmidi -> no music = no music, but sounds are played
sdl_mixer -> no music = no music or sounds
sdl_mixer -> portmidi = music and sounds works
no music -> portmidi = music and sounds works
no music -> sdl_mixer = no music or sounds
Windows 8.1, 64 bits.
Does this still occur as of latest SVN?
(In reply to HeX_Vulture from comment #1)
> Does this still occur as of latest SVN?
I just compiled a binary under Debian Jessie 8.5 AMD64, revision number 5471, and it seems fixed. Can't tell if it is fixed on Windows 8.1 because I don't use it anymore.
Thanks, but I think we need to get verification from Windows 8.1 64-bit users just to be safe. I am using Windows 10 and do not have this issue.
Zero you might want to get the development libraries fro SDL2 and SDL2_Mixer and compile the SDL2 branch. We are currently testing it.
Marking this fixed since there has been no indication of an issue in 3.5 years.