certain keys not working
Keys such as caps lock, scroll lock and num lock do not work while in game. for example we have a default bind to toggle cl_run to capslock Another is the Print Screen/SysRq button, which is used for generating screenshots. This does not work while in game and it also creates a "lag" effect on the game loop if held down
This appears to break in trunk with r5371, where the inputabs branch was merged into trunk.
The key binding system used hard-coded SDL key codes for associating key name strings (such as "bind capslock +jump") instead of the codes defined in doomkeys.h. There are still some keys without codes defined in doomkeys.h which will need to be assigned codes before this can be closed: F13, F14, F15, numlock, lwin, rwin, help, sysrq, break
r5487 should address these issues. Please test the PrintScreen/SysRq issue specifically though.
in r5487 it would not work, r5488 works but instead of being sysrq, it is now print if the screenshot key is rebound in the options menu
Tested this on 24889a9 and can confirm that all of those assigned codes work but printscreen/sysrq is not bindable from the customize controls menu