Resetting One Time Use Switches
Push a one-time-use switch and callvote restart the map. When the map reloads, the switch will look like it was already USEd. Using the switch works as intended, but the texture will switch to a state as if it had not been used. nerve.wad map01 in co-op is a good example of this.
Fixed with: https://github.com/odamex/odamex/pull/53