Bug Tracker – Bug 1205

Resetting One Time Use Switches

Last modified: 2016-11-04 11:17:29 CDT
Bug 1205 - Resetting One Time Use Switches
Summary: Resetting One Time Use Switches
Status: NEW
Alias: None
Product: Odamex
Classification: Unclassified
Component: Server & Client (show other bugs)
Version: 0.7.x (Old)
Hardware: All All
: P1 normal
Assignee: Odamex Bug Reporter
URL:
Depends on:
Blocks:
 
Reported: 2016-11-02 19:50 CDT by HeX_Vulture
Modified: 2016-11-04 11:17 CDT (History)
0 users

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Description HeX_Vulture 2016-11-02 19:50:15 CDT
Push a one-time-use switch and callvote restart the map. When the map reloads, the switch will look like it was already USEd. Using the switch works as intended, but the texture will switch to a state as if it had not been used.

nerve.wad map01 in co-op is a good example of this.