mouse_driver not working
Ive tested latest build (5522) on Windows 10 and raw input is not working with this revision. When i switch to sdl mouse its working again.
This is because SDL2 uses raw input by default, so the code for 0.7.0's raw input has been removed.
Oh yeah i thought it has something to do with SDL2. So what is the future of the mouse inputs? Adding also directinput? I probably could not bother with directinput, its bad, nobody use it. Raw is way better anyway. I think raw and traditional windows mouse input could be the best probably. Like there is big change odamex still/will play users with old mouses and shit. So raw could cause problems for them i guess...
mouse_driver is going to be removed for the new release so this will be marked fix once that is committed
I merged a PR to remove "mouse_driver" CVAR and raw input code. SDL 2.0 provides raw mouse input already so this is no longer needed.
Confirmed. Marking fixed. Thank you Sean!