Bug Tracker – Bug 1247

Weapon pickup sounds ignored by sound curve

Last modified: 2020-06-24 19:49:06 UTC
Bug 1247 - Weapon pickup sounds ignored by sound curve
Summary: Weapon pickup sounds ignored by sound curve
Alias: None
Product: Odamex
Classification: Unclassified
Component: Client (show other bugs)
Version: 0.8.x
Hardware: All All
: P5 major
Assignee: Odamex Bug Reporter
Depends on:
Reported: 2019-01-25 02:32 UTC by Soul Sucka
Modified: 2020-06-24 19:49 UTC (History)
3 users (show)

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Description Soul Sucka 2019-01-25 02:32:07 UTC
In multiplayer matches, whenever any other player picks up a weapon, its respective pickup sound will play out at full volume to you, regardless of your distance to that player, meaning that you can listen to the enemy picking up weapons from virtually anywhere on the map, without any volume fade from the sound curve, louder than even your own weapon pickups. This was tested in a server that has co_zdoomsound enabled.
Comment 1 Maëllig Desmottes 2019-07-10 07:14:55 UTC
I don't seem to reproduce it anymore with the development branch.

Can you double-check it to make sure it doesn't happen anymore ?
Comment 2 Soul Sucka 2020-06-24 19:47:38 UTC
I haven't come across this bug since, so I'll mark it as resolved for now.
Comment 3 Soul Sucka 2020-06-24 19:49:06 UTC
Oops, I guess I can't change the status of a bug without also having to write a new comment. Ignore this message.