Bug Tracker – Bug 1261

Respawn support for Powerups

Last modified: 2019-02-05 11:02:16 CST
Bug 1261 - Respawn support for Powerups
Summary: Respawn support for Powerups
Status: NEW
Alias: None
Product: Odamex
Classification: Unclassified
Component: Server & Client (show other bugs)
Version: 0.8.x
Hardware: All Other
: P5 trivial
Assignee: Odamex Bug Reporter
URL:
Depends on:
Blocks:
 
Reported: 2019-02-03 12:11 CST by Maëllig Desmottes
Modified: 2019-02-05 11:02 CST (History)
0 users

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Description Maëllig Desmottes 2019-02-03 12:11:51 CST
Apparently, sv_itemsrespawn doesn't support the respawning of the Partial invisibility and the Invulnerability spheres. Without it, playing some cooperative maps are less... Enjoyable.

Making a new CVAR (sv_itemrespawnpowerups) could fix the issue of it in AActor::Destroy() .
Comment 1 Maëllig Desmottes 2019-02-03 13:24:13 CST
This pull request adds it : https://github.com/odamex/odamex/pull/38
Comment 2 Maëllig Desmottes 2019-02-05 11:02:16 CST
For a quick update, I changed back the CVAR name. It's now the same as the other ports, i.e. sv_respawnsuper .