Joystick buttons presses letter in the console
When using a joystick in the console, Odamex considers joystick buttons as keyboard presses from keys. Definitely not a normal way to handle it...
Tested on Odamex PC, Xbox, and on the Switch port.
A fix has been submitted for this: https://github.com/odamex/odamex/commit/dd7e5034f4fa19942bd10a89f18fa758add41354
Joystick button events should not use event_t::data2 or event_t::data3 as those are reserved for storing the text value of key presses. The old code would add the button value to event_t::data2, resulting in a character being displayed in the console.