Bug Tracker – Bug 1292

Infinite freeze while an audio source is added/removed

Last modified: 2019-07-27 19:31:03 UTC
Bug 1292 - Infinite freeze while an audio source is added/removed
Summary: Infinite freeze while an audio source is added/removed
Status: NEW
Alias: None
Product: Odamex
Classification: Unclassified
Component: Client (show other bugs)
Version: 0.8.x
Hardware: All Windows (Any)
: P5 major
Assignee: Odamex Bug Reporter
URL:
Depends on:
Blocks:
 
Reported: 2019-07-27 19:31 UTC by Maëllig Desmottes
Modified: 2019-07-27 19:31 UTC (History)
1 user (show)

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Description Maëllig Desmottes 2019-07-27 19:31:03 UTC
If you plug in/out another audio source while Odamex is running, the audio subsystem seems to bug, and act weirdly.

Most of the time, it triggers no music anymore. If you try restarting the audio source (snd_restart), or start another map, the game FREEZES. It doesn't trigger an exception or crash, so you can't trace it effectively.

Reported by JKist3, and confirmed by myself.