gothicdm demo1 Fails to Play Back Properly in 0.8.1
Gothicdm.wad has a deathmatch demo for demo1. Start odamex 0.8.1 with gothicdm.wad and let the demo play. After the first kill, you will see the demo start to desync. If you watch the second player's POV, you can see they respawn with no health or weapons which causes it. The demo played back fine in Odamex 0.8.0
Fix has been included in /development branch. Also, this PR completes the fix : https://github.com/odamex/odamex/pull/74