Bug Tracker – Bug 1310

Slow Moving Platform Sound Effects Don't Play In Certain Cases

Last modified: 2020-05-04 03:14:47 UTC
Bug 1310 - Slow Moving Platform Sound Effects Don't Play In Certain Cases
Summary: Slow Moving Platform Sound Effects Don't Play In Certain Cases
Status: NEW
Alias: None
Product: Odamex
Classification: Unclassified
Component: Client (show other bugs)
Version: 0.8.x
Hardware: All Other
: P5 enhancement
Assignee: Odamex Bug Reporter
URL:
Depends on:
Blocks:
 
Reported: 2020-05-04 03:14 UTC by HeX_Vulture
Modified: 2020-05-04 03:14 UTC (History)
1 user (show)

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Description HeX_Vulture 2020-05-04 03:14:47 UTC
Sometimes sound effects for certain slow lifts fail to play properly in Odamex. The best example is map11 when you raise the platform to the red key island in the middle of the map. In vanilla Doom 2 you will hear the platform raising as you start to approach it. In Odamex you never hear the platform raise sound effects, only the sound effect when the platform finishes raising.

Here is a clip demonstrating the behavior in Chocolate Doom vs Odamex: 

https://streamable.com/f4vwkm