Bug Tracker – Bug 311

Bottom line of screen is not drawn properly

Last modified: 2016-09-17 19:17:42 CDT
Bug 311 - (ARRAY(0x49420f8)) Bottom line of screen is not drawn properly
(ARRAY(0x49420f8))
Bottom line of screen is not drawn properly
Status: ASSIGNED
Product: Odamex
Classification: Unclassified
Component: Client
(old) 0.x Alpha
All All
: P2 normal
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2007-01-26 14:32:31 CST by Simon Howard
Modified: 2016-09-17 19:17 CDT (History)
3 users (show)

See Also:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description Simon Howard 2007-01-26 14:32:31 CST
When playing in a high res screen mode (> 320x200) and running fullscreen, the bottom line of the weapon is sometimes not drawn, so there is a one pixel gap between the weapon and the bottom of the screen.

It only happens with certain weapons - pistol and shotgun seem to trigger it.  The effect is more noticeable when invisible.
Comment 1 Denis Lukianov 2007-03-01 12:18:16 CST
Probably a result of my partial fix for bug 134

Also could be related to the WEAPONBOTTOM and WEAPONTOP macros in p_pspr.cpp
Comment 2 Ralph Vickers 2010-01-15 06:47:48 CST
Tested as of r1431. Bug still exists and, as Simon said, is most noticeable when invisible.
Comment 3 Dr. Sean 2011-08-19 22:59:18 CDT
I believe this is Vanilla Doom behavior and is explained here: ﷒0
Comment 4 Simon Howard 2011-08-19 23:02:37 CDT
Nope. I said "most noticeable" when invisible.
Comment 5 HeX_Vulture 2016-09-17 19:17:42 CDT
Is this still an issue?