Bug Tracker – Bug 372

Timeout/Timein

Last modified: 2014-03-20 00:24:01 CDT
Bug 372 - (ARRAY(0x5d91bd0)) Timeout/Timein
(ARRAY(0x5d91bd0))
Timeout/Timein
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Server & Client
(old) 0.x Alpha
All All
: P2 enhancement
Depends on:
Blocks:
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Reported: 2007-09-09 02:16:52 CDT by Alexander Mayfield
Modified: 2014-03-20 00:24 CDT (History)
0 users

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Description Alexander Mayfield 2007-09-09 02:16:52 CDT
Two new commands

* Timeout: Calls a timeout.  All play is frozen.
* Timein: Calls a timein with a 3 second countdown (3..2...1...GO!)

One new server variable

* sv_timeout: How long the timeout lasts before automatically timing back in.  Default to 120 seconds
* sv_timeouts: How many timeouts a particular player gets per match (or until we implement cpma-style matches and rounds per bug 238, per map)