Server Console UI Cleanup
We have plans to support several operating systems, many with graphical options.
The console code is in no shape for expansion right now. It needs to be split
off into separate files with well defined interfaces/hooks before more UI can be
Current interface supports:
* NIX console
* WIN32 console
* WIN32 gui
Planned interface supports:
* NIX curses
* OSX gui
Changed to trivial.
Some basic cleanup (readability improvements, non-fatal syntax error corrections, and so forth are going to be part of what I volenteered to do on assisting to remove the GPL code (Bug 50))
If I am assigned to that sub-project fo resolving that bug, my work will involve a lot of code readability enchancements, and I can put your module(s) as one of the ones to hit first, after the ones known to contain the actual code.
I think this project should be given more priority than it is, as it is essential for enchanced cross platform compatability.
A single GTK+/Glade GUI-Enchanced console app could be created for all environments listed below, and more with a single code base.
As a final comment, This maybe should be changed to a two part bug, as there is the low priority task of sub-segmenting the code to be more portable, and then the trivial task of making the individual interfaces. The first bug should block the second bug.
bug 221 removes the need for adding frills/ui to the server directly
this bug tracks server console ui only
Reassigned temporarily to Nes. If he doesn't find anything of usefulness to do we'll make a decision about this bug at that time.
Not that it matters too much, but the current raven branch (odaraven) adds large text drawers, which the menus are now using. This eliminates the need for specific patches. Some menu elements will be defined in the expanded gameinfo structs.
Bug renamed to more accurately reflect its purpose. Unresolved to this point.