Bug Tracker – Bug 664

AG-Odalaunch on Xbox: Focused widget fails to activate

Last modified: 2010-10-02 23:49:55 CDT
Bug 664 - (ARRAY(0x4a5e240)) AG-Odalaunch on Xbox: Focused widget fails to activate
(ARRAY(0x4a5e240))
AG-Odalaunch on Xbox: Focused widget fails to activate
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Launcher
(old) 0.5.0 - 0.5.5
Xbox All
: P2 normal
: ARRAY(0x4ccbf70) (view as bug list)
Depends on:
Blocks: ARRAY(0x31d5550)
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Reported: 2010-10-02 23:20:04 CDT by Mike Wood
Modified: 2010-10-02 23:49 CDT (History)
1 user (show)

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Description Mike Wood 2010-10-02 23:20:04 CDT
This is caused by the fact that the main window does not register as having focus when the application starts even though cycling the focused widget cycles widgets on the main window as if it were the focused window. Making a cursor selection (pressing A) anywhere in the window registers the window focus. Explicitly calling the focus function in the main window constructor with the main window as the function parameter does not seem to resolve the issue. This issue does not affect interaction with the interface using the cursor at all.
Comment 1 Mike Wood 2010-10-02 23:49:55 CDT
*** Bug 651 has been marked as a duplicate of this bug. ***