Cycle Weapons Based On Ammo Type With Controllers
An implementation to cycle thru weapons based on ammo type, inspired by Doom 2 on Xbox Live arcade. Here are two currently discussed methods: L-trigger = RUN Start = MENU Back = Spy L-stick-click = toggle freelook R-stick-click = centerview R-trigger = FIRE A = USE X = Jump B= Weapon cycle BACK Y = Weapon cycle FORWARD Black = Say || Press again = Say_team White= Map (coop) or Scoreboard (DM) ctrl-UP = chaingun/pistol ctrl-LEFT = plasma/BFG ctrl-DOWN = RocketLauncher/Fist (if berserk)/Chainsaw ctrl-RIGHT = SSG/SG =========================================================== L-trigger = RUN Start = MENU Back = Spy L-stick-click = toggle freelook R-stick-click = centerview R-trigger = FIRE A = USE B= Scoreboard X = Jump Y = Map Black = Say White= Say_team ctrl-UP = chaingun/pistol ctrl-LEFT = plasma/BFG ctrl-DOWN = RocketLauncher/Fist (if berserk)/Chainsaw ctrl-RIGHT = SSG/SG