Created attachment 235 [details]
800x600 Look at the candle
I don't know if this was mentioned before but Odamex has serious scaling problems, on resolutions that are not in 5:4 ascpect ratio even weapons sprite are disorted, in 5:4 Aspect ratios it looks normal most of the time but some animated objects and enemy sprites get disorted while getting closer to it or even when they just animate. I am using Windows 7 64-bit Ultimate, it would be nice to see it fixed since it is the only bug right now that irritates me in odamex and i didn't get fixed since i don't know 0.4 versions.
As much as we agree, this is a duplicate of bug 134.
*** This bug has been marked as a duplicate of bug 134 ***