Bug Tracker – Bug 892

Your Own Jump Pad Sounds Do Not Play Online

Last modified: 2012-09-06 03:48:33 CDT
Bug 892 - (ARRAY(0x49f1ae0)) Your Own Jump Pad Sounds Do Not Play Online
(ARRAY(0x49f1ae0))
Your Own Jump Pad Sounds Do Not Play Online
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Client
0.6.x
All All
: P1 normal
Depends on:
Blocks: ARRAY(0x31693d0)
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Reported: 2012-08-18 03:49:07 CDT by HeX_Vulture
Modified: 2012-09-06 03:48 CDT (History)
1 user (show)

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Description HeX_Vulture 2012-08-18 03:49:07 CDT
example: cduel1_.wad on DTX1. Simply join the server and use the jump pads. You will notice no sounds play even though they are supposed to. Weirdly enough you can hear your enemy's jump pads.
Comment 1 Amateur Spammer 2012-08-21 18:56:27 CDT
That's because server version of S_Sound() (all overloaded variants) does nothing at all. It's just {}. S_Sound() is called form PCD_ACTIVATORSOUND case in DLevelScript::RunScript.