Bug Tracker – Bug 903

Spynexting a Player that is reloading shows sprite misplacement

Last modified: 2014-03-31 19:07:35 UTC
Bug 903 - Spynexting a Player that is reloading shows sprite misplacement
Summary: Spynexting a Player that is reloading shows sprite misplacement
Status: NEW
Alias: None
Product: Odamex
Classification: Unclassified
Component: Client (show other bugs)
Version: (old) 0.6.x
Hardware: All All
: P1 normal
Assignee: Odamex Bug Reporter
URL:
Depends on:
Blocks:
 
Reported: 2012-09-08 05:56 UTC by HeX_Vulture
Modified: 2014-03-31 19:07 UTC (History)
0 users

See Also:

Attachments

Plasma lower than normal (447.36 KB, image/jpeg)
2012-09-08 05:56 UTC, HeX_Vulture
Details
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Description HeX_Vulture 2012-09-08 05:56:46 UTC
Created attachment 400 [details]
Plasma lower than normal

If you spynext a player that is in the middle of firing/reloading, the sprites are below where they are normally supposed to be at the bottom of the screen. This can continue on if the player rapid fires their weapon. The problem fixes itself once the player stops firing and the gun sprites return return to their default positions.

This is most noticeable with the SSG and plasma. Screenshot provided.
Comment 1 Mike Lightner 2014-03-30 16:02:52 UTC
Is this still an issue?
Comment 2 HeX_Vulture 2014-03-31 19:07:35 UTC
(In reply to comment #1)
> Is this still an issue?

(In reply to comment #1)
> Is this still an issue?

Yes