Bug Tracker – Bug 903

Spynexting a Player that is reloading shows sprite misplacement

Last modified: 2014-03-31 19:07:35 CDT
Bug 903 - (ARRAY(0x4d452a8)) Spynexting a Player that is reloading shows sprite misplacement
(ARRAY(0x4d452a8))
Spynexting a Player that is reloading shows sprite misplacement
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Client
0.6.x
All All
: P1 normal
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2012-09-08 05:56:46 CDT by HeX_Vulture
Modified: 2014-03-31 19:07 CDT (History)
0 users

See Also:


Attachments
Plasma lower than normal (447.36 KB, image/jpeg)
2012-09-08 05:56:46 CDT, HeX_Vulture
Details

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Description HeX_Vulture 2012-09-08 05:56:46 CDT
Created ﷒0﷓
Plasma lower than normal

If you spynext a player that is in the middle of firing/reloading, the sprites are below where they are normally supposed to be at the bottom of the screen. This can continue on if the player rapid fires their weapon. The problem fixes itself once the player stops firing and the gun sprites return return to their default positions.

This is most noticeable with the SSG and plasma. Screenshot provided.
Comment 1 Mike Lightner 2014-03-30 16:02:52 CDT
Is this still an issue?
Comment 2 HeX_Vulture 2014-03-31 19:07:35 CDT
(In reply to comment #1)
> Is this still an issue?

(In reply to comment #1)
> Is this still an issue?

Yes