Bug Tracker – Bug 926

possible interpolation bug

Last modified: 2013-01-25 04:21:15 UTC
Bug 926 - possible interpolation bug
Summary: possible interpolation bug
Status: NEW
Alias: None
Product: Odamex
Classification: Unclassified
Component: Server & Client (show other bugs)
Version: (old) 0.6.x
Hardware: All All
: P1 normal
Assignee: Odamex Bug Reporter
URL:
Depends on:
Blocks:
 
Reported: 2012-12-24 04:04 UTC by JKist3
Modified: 2013-01-25 04:21 UTC (History)
1 user (show)

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Description JKist3 2012-12-24 04:04:39 UTC
i was playing odamex 0.6.2 and my opponent entered a teleported from one end of the map to another.  when this happened i saw their sprite zip across the screen from one teleporter to another.  I was playing with cl_interp set to 0 however so I didn't think this should happen.

-event happens at 18:24

http://www.speedyshare.com/jf4FM/possible-interp-bug.zip
Comment 1 Russell Rice 2012-12-24 10:06:46 UTC
Could you please use the attachment feature of bugzilla, thanks
Comment 2 JKist3 2013-01-25 04:21:15 UTC
FYI I was playing some test games with sv_tickbuffer 0 and still saw this behavior.