Bug Tracker – Bug 926

possible interpolation bug

Last modified: 2013-01-25 04:21:15 CST
Bug 926 - (ARRAY(0x5b041e8)) possible interpolation bug
(ARRAY(0x5b041e8))
possible interpolation bug
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Server & Client
0.6.x
All All
: P1 normal
Depends on:
Blocks:
  Show dependency tree
 
Reported: 2012-12-24 04:04:39 CST by JKist3
Modified: 2013-01-25 04:21 CST (History)
1 user (show)

See Also:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description JKist3 2012-12-24 04:04:39 CST
i was playing odamex 0.6.2 and my opponent entered a teleported from one end of the map to another.  when this happened i saw their sprite zip across the screen from one teleporter to another.  I was playing with cl_interp set to 0 however so I didn't think this should happen.

-event happens at 18:240
Comment 1 Russell Rice 2012-12-24 10:06:46 CST
Could you please use the attachment feature of bugzilla, thanks
Comment 2 JKist3 2013-01-25 04:21:15 CST
FYI I was playing some test games with sv_tickbuffer 0 and still saw this behavior.