Bug Tracker – Bug 958

Kill Death Ratio in coop

Last modified: 2013-03-07 14:26:34 CST
Bug 958 - (ARRAY(0x5b79e00)) Kill Death Ratio in coop
(ARRAY(0x5b79e00))
Kill Death Ratio in coop
Status: NEW
Product: Odamex
Classification: Unclassified
Component: Client
0.6.x
All All
: P1 minor
: ARRAY(0x5de6b80) (view as bug list)
Depends on:
Blocks:
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Reported: 2013-02-27 01:57:43 CST by Jon Vail
Modified: 2013-03-07 14:26 CST (History)
0 users

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Description Jon Vail 2013-02-27 01:57:43 CST
Kill Death Ratio used to display on the score board when playing coop, and was recently removed in 0.6.x series of Odamex. Understandable, as it's reputable to have a KDR above 1.0 in a standard deathmatch or duel with other players, it doesn't make much sense  when dealing with monsters. 

However, it was very fun playing Doom on Nightmare mode and attempting to keep a KDR above 10.0. I have some Doom wad releases planned for the future that are intended to be playable on Nightmare and it would really be worth while to have that ratio back. 

I understand I'm a bit of a niche audience here, so maybe a good compromise would be to count the percentage of kills each player has. (Player's monster kills divided by number of monsters at the start of the map multiplied by 100)
Comment 1 Ralph Vickers 2013-03-07 14:26:34 CST
*** Bug 959 has been marked as a duplicate of this bug. ***