Difference between revisions of "Compiling using GCC"

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===Step 6: Obtaining the runtime libraries===
 
===Step 6: Obtaining the runtime libraries===
  
Once its all built (and no errors have occurred), you should find some binary files located in the '''trunk''' directory.  The only thing that you're likely missing is the SDL and SDL_Mixer runtime libraries.  Download the Win32 library from [[http://www.libsdl.org/download-1.2.php here]] and [[www.libsdl.org/projects/SDL_mixer/ here]].
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Once its all built (and no errors have occurred), you should find some binary files located in the '''trunk''' directory.  The only thing that you're likely missing is the SDL and SDL_Mixer runtime libraries.  Download the Win32 library from [http://www.libsdl.org/download-1.2.php here] and [http://www.libsdl.org/projects/SDL_mixer/ here].

Revision as of 15:20, 9 November 2006

Note: If you intend to build the client, you'll need the current version of SDL and SDL_mixer development libraries installed.

GNU/Linux

Get the source

You can either download a stable source package, or risk using the bleeding edge svn code.

Download

Download the latest source Untar the archive somewhere:

tar -xjf odamex_build.tar.bz2
cd odamex_build

SVN

Get a dev build using (must have subversion installed!):

svn co svn://odamex.net

Build

In the source directory, use the make command:

make

Binaries should appear in the bin dir after a successful compile: odamex, odasrv, odamaster

You can run "make server" or "make client" to only build the module you want:

make server
make client
make launcher

FreeBSD

To compile Odamex on FreeBSD, you must have the following ports installed, above and beyond the usual suspects:

In addition, if you want to compile the absolute latest cutting edge version of Odamex, you will also need:

Once those ports are installed, you can simply untar or grab the latest source through subversion into its own directory, switch to the trunk subdirectory, and simply type gmake. If you only want to compile the client or only compile the server, simply type gmake client or gmake server respectively.

Windows

It is possible to compile Odamex with a makefile under Windows

Cygwin

Screenshot of Odamex in Cygwin

Step 1: Installing Cygwin

Download and run the setup.exe file avalable from here http://www.cygwin.com/. Make sure that the make, gcc and subversion (if you are going to download the source via svn) packages are selected to be installed.

Step 2: Required Libraries

For ODAMEX to successfully compile, you must obtain some libraries for it, which are:

SDL Development Libraries

You can get the latest version of SDL here. Extract the archive where you think it's approprite. If you don't know where to put it, your home directory should work nicely.

SDL_mixer Development Libraries

You can get the latest version of SDL_mixer here. Extract the archive where you think it's approprite. If you don't know where to put it, your home directory should work nicely.

Step 3: Patch SDL_config_minimal.h

Unfortunately, SDL does not always play ball with cygwin's headers. The biggest offender has been a conflict between <SDL_config_minimal.h> and <stdint.h>. You may need to edit the following two lines in <SDL_config_minimal.h>:

  • typedef signed int int32_t;
  • typedef unsigned int uint32_t;

To read:

  • typedef signed long int int32_t;
  • typedef unsigned long int uint32_t;

Step 4: Getting the source code for ODAMEX

The source code can be obtained through the website or from the SVN repository using cygwin's svn client.

Step 5: Modifying your makefile

There is one extra step you have to do before compiling. You must edit the makefile in the root of the branch you want to compile. The two things you must change are SDL_LOCATION and SDL_MIXER_LOCATION, and you have to modify these two lines to point to the directories where you extracted your SDL and SDL_Mixer development libraries, respectively.

Step 5: Compiling the ODAMEX source code

Finally, you can make, and the client and server and master server should compile sucessfully.

Step 6: Obtaining the runtime libraries

Once its all built (and no errors have occurred), you should find some binary files located in the trunk directory. The only thing that you're likely missing is the SDL and SDL_Mixer runtime libraries. Download the Win32 library from here and here.