Difference between revisions of "Development roadmap"

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This section is a roadmap of Odamex, things that should be in at different times. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide.
 
This section is a roadmap of Odamex, things that should be in at different times. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide.
 
In order of timeline
 
 
== Beta 1 ==
 
  
 
=== Completed features ===
 
=== Completed features ===
Line 14: Line 10:
 
* cvar overrides and server tags
 
* cvar overrides and server tags
 
* GPL compatibility
 
* GPL compatibility
 +
* Spectators
 +
* Vanilla demo playback
 +
* Smooth prediction
  
 
=== In-progress features ===
 
=== In-progress features ===
* Spectators
+
* Demo recording
* Demos
+
 
* Wallhack protection
 
* Wallhack protection
* Smooth prediction
 
 
* Fully functional co-op gaming
 
* Fully functional co-op gaming
 
* {{Bug|122}}
 
* {{Bug|122}}
 
==  Beta 2 ==
 
This will be tracked by a bug once RC1 is out.
 
 
=== Proposed features ===
 
* Stability for all Beta 1 features
 
 
* Version notifier
 
* Version notifier
 
* Crash reporting
 
* Crash reporting
* Global blacklist
 
 
* IPv6 support
 
* IPv6 support
 
* Ingame launcher
 
* Ingame launcher
 
* Both TCP(no-nagle) and UDP options
 
* Both TCP(no-nagle) and UDP options
 
* Console select/copy, buffer scroll up/down
 
* Console select/copy, buffer scroll up/down
* ...
+
* [[accelerated software rendering]]
 
+
== Version 1.x ==
+
This will be tracked by a bug once Beta 2 is out.
+
 
+
=== Proposed features for 1.0 ===
+
* Bugfixes for Beta 2, complete working implementation
+
* Optional [[accelerated software rendering]]
+
* ...
+
 
+
=== Proposed features for 1.1 ===
+
 
* [[Multilingual Support]]
 
* [[Multilingual Support]]
 
* Dual/Tri-head display support, like doom2.exe -left and -right commands
 
* Dual/Tri-head display support, like doom2.exe -left and -right commands
 
* Bots
 
* Bots
* ...
 
 
=== Proposed features for 1.2 ===
 
 
* [http://www.teamhellspawn.com/voxels.htm Voxel sprites]
 
* [http://www.teamhellspawn.com/voxels.htm Voxel sprites]
 
* ...
 
* ...
 
== Version 2.x ==
 
 
=== Proposed features ===
 
* There was talk of using the prboom engine.
 
* ...
 
 
== Beyond ==
 
Oh, here are the towels.
 
  
 
== See also ==
 
== See also ==
 
* [[Next release]]
 
* [[Next release]]

Revision as of 17:21, 18 May 2008

This section is a roadmap of Odamex, things that should be in at different times. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide.

Completed features

  • Console paste
  • WAD Switching
  • WAD Downloading
  • Linux/OSX/BSD/Win32/SPARC compatibility
  • CTF
  • Network compression
  • cvar overrides and server tags
  • GPL compatibility
  • Spectators
  • Vanilla demo playback
  • Smooth prediction

In-progress features

  • Demo recording
  • Wallhack protection
  • Fully functional co-op gaming
  • Bug 122
  • Version notifier
  • Crash reporting
  • IPv6 support
  • Ingame launcher
  • Both TCP(no-nagle) and UDP options
  • Console select/copy, buffer scroll up/down
  • accelerated software rendering
  • Multilingual Support
  • Dual/Tri-head display support, like doom2.exe -left and -right commands
  • Bots
  • Voxel sprites
  • ...

See also