Development roadmap

From OdaWiki
Revision as of 17:21, 18 May 2008 by Voxel (Talk | contribs)

This section is a roadmap of Odamex, things that should be in at different times. This is a volunteer project. You, as a volunteer, make the decisions, this is merely a rough guide.

Completed features

  • Console paste
  • WAD Switching
  • WAD Downloading
  • Linux/OSX/BSD/Win32/SPARC compatibility
  • CTF
  • Network compression
  • cvar overrides and server tags
  • GPL compatibility
  • Spectators
  • Vanilla demo playback
  • Smooth prediction

In-progress features

  • Demo recording
  • Wallhack protection
  • Fully functional co-op gaming
  • Bug 122
  • Version notifier
  • Crash reporting
  • IPv6 support
  • Ingame launcher
  • Both TCP(no-nagle) and UDP options
  • Console select/copy, buffer scroll up/down
  • accelerated software rendering
  • Multilingual Support
  • Dual/Tri-head display support, like doom2.exe -left and -right commands
  • Bots
  • Voxel sprites
  • ...

See also