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 21 
 on: October 02, 2016, 09:30:04 
Started by capodecima - Last post by capodecima
The Story
Vs.
IDL gone, NADA gone...THE CHALLENGES :D
I want to challenge DemonSphere to play duels on ddl wad. I dont think challenge fit for this event well. Its more like just exbithion or something maybe? There is overall 34 maps in DDL. And i know DemonSphere has his own servers in dallas which is about hour drive from OK, same i have servers in DE. So this is ultimate we have both same conditions basically which is nice.

The Rules
classis ddl settings to 50 frags, we have to play each 17 games on home server, i guess we start on one server and play 5 games, then switch to other server and play another 5 games etc.


The conclusion
This is really so far from some HIGH competitive games, this is more just for fun, we dont play daily anymore ;_;. I hope it will be fun event tho if he accept.

 22 
 on: October 01, 2016, 17:26:45 
Started by Ralphis - Last post by capodecima
This is not the best topic. But i like to inform about my bug i posted earlier on bug tracker. The title was something like "keys got stucked when typing" or something like dat. I thought the bug is gone and i marked the bug like solved but its still there. I am sorry for the problems but it could be worth open it again, if its not fixed.

 23 
 on: September 03, 2016, 19:39:12 
Started by Heks - Last post by Heks
Hi everyone!

I made a script for mIRC that parses odamex:// and allows you to click it to connect to odamex servers from mIRC. It is pretty neat and I wanted to share it all with you!

To use it, open mIRC and at the top hit the "Scripts Editor" button and go to "Remote." From there start a new line and copy/paste the script in. Afterword simply doubleclick an odamex:// link and it will ask for a path to odamex.exe. Tell mIRC your path and it will connect to the server for you.

Enjoy!

Code:
on ^*:hotlink:$(odamex://*):*: { }

on *:hotlink:*:*: {
  if ($pos($1, odamex://, 1) == 1) {
    if ($isfile(%swi.odal.strPath)) {
      run $chr(32) $+ %swi.odal.strPath $+ $chr(32) +connect $remove($1, odamex://))
    }
    else {
      set %swi.odal.strPath $$input(Path to Odamex executable:, eo, odamex Link, %swi.odal.strPath)
    }
  }
}


The script is a modification of the one created by swiNg for Quakeworld. You can find his script and more information about it here: http://www.quakeworld.nu/blog/323/swings-qw-launcher-for-mirc

 24 
 on: August 27, 2016, 05:28:15 
Started by HumanBones - Last post by HumanBones
You heard it here first, Odamex Nitro is back. We'll be running all you can eat DM, CTF, and Coop every Friday night. Don't miss out!

Check out the details for our first session of UptightDM RIGHT HERE.

 25 
 on: August 26, 2016, 15:02:18 
Started by Kevvy1231 - Last post by Kevvy1231
Thank you very much!!

 26 
 on: August 26, 2016, 14:54:17 
Started by Kevvy1231 - Last post by capodecima
Hi welcome,
If you already portforwarded your router, then you are almost ready to go. Odamex launcher has not feature make servers easy. THere is way with odasrv for sure and -commands but its complicated a bit. Just download DE here http://doomutils.ucoz.com/. You can easy make odamex server with this server browser. If you want your server up all time even when you turn off pc use http://citadelservers.com/. They have good price and working well. Some config i used coop is here, so you get idea how it works http://forgotten-warriors.net/doom/sracky/coop_d2.cfg.


edit: k seen 3D floors now ther, go for zandronum then lol

 27 
 on: August 25, 2016, 21:06:33 
Started by Kevvy1231 - Last post by Kevvy1231
Hi, all!  I made some pwads that are sort of unique and I want to try them out. Because they require at least 4 players (preferably 8) to play, I need to host a server to test them with friends.

I don't know how to set up a server using Odamex. I've tinkered and couldn't find any hard/fast tutorials on the subject. I have set up port forwarding for 10666. I want to include just one map to start with, maybe 2. (They would be a single wad, comprising map01 and map02).

It would be co-op, only map01-02, items respawn 30, monsters respawn 30, monsters fast, people should be able to download the pwad automatically from the server, and they are wads made using ZDoom in Doom Builder 2. They make use of 3D floors (I use the Doom Legacy method, though) and I wasn't sure if that matters with Odamex.

There might be other things, but I don't even know how to do the command line for all of that stuff. Is there a launcher or something that I'm not aware of?

Also, I just want to use my regular PC for it, that I use for everything else...no separate machine. Feel free to respond here, or hit me up at kevincleblanc@gmail.com or www.facebook.com/severedlegs if chatting is easier.

 28 
 on: August 19, 2016, 00:25:19 
Started by EmZee712 - Last post by EmZee712
Uptight deathmatch is finished and this is the final test release issued, but right now all layouts and detail is complete and nothing will be changed or added (unless its a bug of course). I meticulously went through every map and made sure to create alternatives and fix necessary issues specifically for this wad to be ran on Odamex if anyone wants to have a ball with this.

http://www.mediafire.com/download/1nxoxmy0f6qyvv6/uptightdmfinal.zip

I would include screenshots but I'm quite sure most players are aware of this pack already I hope.

 29 
 on: August 10, 2016, 17:42:31 
Started by HumanBones - Last post by HumanBones


The Doom community has always been a close-knit group of friends, and over the years we've had to experience the unfortunate passing of far too many of these friends. I think it is important for us to remember them and their contributions, and not many Doomers will ever manage to contribute to or influence the Doom community as much as Toke has.

Toke was a great friend to not only me, but so many other people. He may have also been someone's pain in the ass, but only because he was so passionate about the game we all love and the direction it was heading in. I know I'm not the only one who spent hours talking to him strictly about Doom without ever getting bored. He was in the process of creating a "hub" website that would more or less connect each multiplayer community, something I was very happy he asked me to be a part of. His generosity is something I have always remembered.

He was also an accomplished mapper, between releasing a classic competitive 1v1 map in moo2d, taking public FFA on ZDaemon by storm with omgmaps, or even putting out his own coop wad. It is difficult to sum up everything he did for Doom in a trite forum post, which is why as we approach the 10th anniversary of his death I would like to honor him in a different way.

Friday, August 19th, I will run a medley of his DM wads - to me, the gold standard in FFA/TDM play in the early 00s. Saturday, August 20th, I will hold a small one-day 1v1 tournament on moo2d. Signups for that will open on a date TBA, but will be limited to 10 players. Both events will be run on Odamex and hopefully you can set aside your personal preferences for at least one evening in memory of our friend Toke.

FFA SESSION

WADs: omgmaps, vex-doom, tokedm, udm3 map11
Mode: FFA (on shuffle)
Fraglimit: 65
Server: [WDL] doomleague.org
Date: Friday, August 19th, 2016 @ 7:30PM EDT


1V1 TOURNAMENT

WAD: moo2d
Mode: 1v1 Signup Tournament
Playerlimit: 10
Fraglimit: 50
Server: [wdl] doomleague.org
Date: Saturday, August 20th TIME WILL BE UPDATED SHORTLY

 30 
 on: July 06, 2016, 08:55:55 
Started by Doomkid - Last post by capodecima
I easy beat every1 on that servers. Even with 200 ping.

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