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April 19, 2014, 06:15:40
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 21 
 on: March 29, 2014, 02:54:03 
Started by nub_hat - Last post by nub_hat


This week we've dug out the DM classic Dweller2. 16 maps by The Dweller in the Cellar, well suited for any amount of players.
Be aware that Odamex 0.7.0 was released yesterday, you will need to update in order to join the server.


    Date: Saturday, March 29th, 2014
    Session Start: 20:00 EDT (0:00 GMT)
    WAD's: DWELLER2.WAD
    Maps: 16 (map01-16)
    Mode: 16-player Deathmatch
    Server: [NY] [Forgotten Warriors]


     
    See you there!

 22 
 on: March 28, 2014, 03:16:02 
Started by Ralphis - Last post by capodecima
Played some duels yesterday with nub_hat, the feeling playing classic old doom in 2014 with all features is even better than with previous version. Thanks dev team for it. :o)

 23 
 on: March 27, 2014, 19:55:48 
Started by Ralphis - Last post by HeX9109
Heads up everyone, IDE and Doomseeker must be updated in order to support 0.7 servers. Please use Odalaunch in the mean time.

 24 
 on: March 27, 2014, 18:54:20 
Started by Ralphis - Last post by Doomkid
Yes, it's here! I am excite!!

 25 
 on: March 27, 2014, 18:49:33 
Started by Doomkid - Last post by Doomkid
I'm having a lot of fun compiling old DM stuff, so here are a few more!

Melee Deathmatch by Jeremy Statz. These maps were made in 1995/1996, they seem like they would be great for about 4 players. 9 maps are present in this pack.

Download: http://www.mediafire.com/download/zbhzj2gi0jhcmdc/melecomp.zip



Compilation Deathmatch by Mark Anderson, Andrew "Dman" Orman, MIDIguy, Stealth, Rob Oshiro and Alissa Colby. 12 nice maps here all in different oldschool styles by a variety of authors.

Download: http://www.mediafire.com/download/am6ldbx0nj5x52b/compi_dm.zip


 26 
 on: March 27, 2014, 18:09:07 
Started by Ralphis - Last post by Ralphis
** This is a required update **

* The Release *

After many revisions and improvements, the Odamex Team is proud to present Odamex 0.7.0. This new version of Odamex marks the first official release of the rewritten software renderer. This new renderer fixes many relics of old ZDoom code and also includes support for a 32-bit software renderer capable of displaying colors far beyond what was previously capable. Additionally optimizations for frame-rate improvements in 32-bit color mode have been implemented based on specific capable CPUs, (automatically) controlled with the cvar r_optimize.

Aside from the brand new renderer, a great deal of changes and bug fixes also come with this release. Mappers will be excited to see that Odamex now supports up to 65535 vertices and 65536 segs in a single map. The launcher has received a number of improvements as well: Odalaunch can now query servers faster and a bug has been fixed involving oversized packets that resulted in some players not being able to see a full list of servers. A new announcer is also included and only one announcer sound will play at a time per team. Screenshots can automatically be taken during intermission via cl_autoscreenshot and all screenshots are now saved in PNG format.

Windows users will be excited to see that Odamex is now offered in 32-bit and 64-bit binaries for improved speed on 64-bit compatible operating systems. Download Odamex 0.7.0 for your preferred platform now!

A full list of changes can be viewed here.

Have fun!

 27 
 on: March 25, 2014, 06:22:38 
Started by Doomkid - Last post by Doomkid
I found some interesting DM maps on /idgames by a user named KILOWATT (Terry Duke) made in the old days of DooM. 13 single files which I have compiled together, each containing a MIDI and a Demo. These seem pretty good for their age, screenshots/DL below!

Download link: http://www.mediafire.com/download/r6tue9s97lyriq5/KILO_DM.zip





I hope you guys enjoy these maps, compiling them was just a fun way to kill an hour. Of course, the author gives permission to do this. We should give these a shot online some time if anyone is keen. :)

 28 
 on: March 21, 2014, 15:57:57 
Started by nub_hat - Last post by nub_hat


This week we will play Unidoom Deathmatch 2, a deathmatch map set from 2003 with maps by Ralphis, deathz0r and Chrono.
To mix things up this session will feature weapons with twice the usual stopping power.


    Date: Saturday, March 22nd, 2014
    Session Start: 20:00 EDT (0:00 GMT)
    WAD's: udm2.wad
    Maps: 12 (map01-12)
    Mode: 16-player Deathmatch
    Server: [NY] [Forgotten Warriors]


     
    See you there!

 29 
 on: March 20, 2014, 17:34:41 
Started by Absolute Zero - Last post by Absolute Zero
I was browsing Steam forums this week, then I found this thread, which made me think...

If id software uses dosbox to make their game work on Windows (which is already giving issues on Windows 8 due to bad dosbox configuration), would I be dreaming too much if a request to bundle Odamex in the package, get accepted? Really, I don't see any legal issue that would prevent them from doing so. Also, considering that adding Odamex to the package would be a pretty straight forward process.

It would be interesting if they could keep Odamex updated there. I believe this would bring new players too.

Any thoughts? Or even actions?

Discussion: http://steamcommunity.com/app/2300/discussions/0/540736319641332493/

 30 
 on: March 16, 2014, 06:44:53 
Started by capodecima - Last post by capodecima

Nice wad from YEDS team from year 2008. Don't miss out!

WADS: 32in24-6
Maps: 43
Mode: 16 player DM
Server: [NL] Forgotten Warriors (188.226.181.12:10666)
Date: Sunday 03/16/14
Time: Central Europe: 20:00, United Kingdom: 19:00, Russia / Moscow: 22:00

http://liquiddoom.net/eurothunder/

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