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November 24, 2014, 13:41:41
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 on: October 10, 2014, 13:19:25 
Started by Jacob - Last post by Jacob
<Rude enters>

 on: October 03, 2014, 19:28:48 
Started by Doomkid - Last post by Doomkid
I need to get an FFA organized some time. I'm usually on from 7PM eastern time onward.. Or 9AM to 1PM Aussie time! I'm sure I could get group of 4-8 players in here.

 on: October 03, 2014, 18:56:19 
Started by nub_hat - Last post by nub_hat

This week we will be playing BeeJay's DooM 2 Deathmatch Party, a 18-level Deathmatch effort by German doomer _BeeJay_, featuring maps of all sizes, with loads of items.
We will be playing without the included dehacked patch, and without monsters.

    Date: Saturday, October 4th, 2014
    Session Start: 20:00 EDT (0:00 GMT)
    WAD's: BJay_F3.wad
    Maps: 18
    Mode: 16-player Deathmatch

    See you there!

 on: October 02, 2014, 09:36:30 
Started by capodecima - Last post by capodecima
Just curious about what settings use competitive players but not only they! Always put here your odamex.cfg + your screen from game is required.

My config is like this:


 on: September 29, 2014, 13:32:52 
Started by Doomkid - Last post by Ralphis
Awesome! Can't wait to play some of this

 on: September 29, 2014, 10:52:25 
Started by Jacob - Last post by Jacob
<Siccarius (noob) enters>

 on: September 29, 2014, 10:34:07 
Started by Jacob - Last post by Jacob
<Starrk enters>

 on: September 28, 2014, 23:32:01 
Started by Doomkid - Last post by Doomkid

Hello my Odamex friends,

DWANGO's 20th anniversary is approaching. If you're like me and you just can't get enough deathmatch, remember: This is where it all started! The humble beginnings of an online fanbase that just won't die.

When Bob Huntley and Kee Kimbrell pitched the DWANGO idea to id Software, John Carmack and the others were largely uninterested, but the duo found support in John Romero, the godfather of deathmatching! No surprise there right?

This was a time before the internet had really caught on. Doomers had to dial long distance to Houston, TX - Despite this, DWANGO was wildly popular, and the creators reaped a well deserved profit from the subscription fees. By early 1995, over nine thousand subscribers were paying $8.95 a month, some calling from as far as Italy and Australia! It warms my heart to know Aussies have been fragging since the olden days.

The official anniversary date is December 11th, 2014 - I'm early, but hell, why not get our celebratory frags in now!

Screenshots Below:

The main difference between this and the classic DWANGO wads is that every author is actually going to recieve credit - A change of pace, I know!

Denis Moeller- Map02 (Point Blank 4)

The Prophet- Map03, Map10, Map15, Map21 (PROPHET Series)

Patrick Hook- Map04, Map05, Map25 (HOOKED.wad)

Timer- Map06 (RAT in a CAGE), Map18 (The Pillars)

Emilio Galasso- Map07 (DAMNATION ALLEY II)

The Giggler- Map08 (Giggler3), Map12 (Thrill Me), Map17 (Giggler5)

Michael Daniels- Map09, Map24, Map28 (PudWhacker!)

Tony Hafner- Map11 (Spotlite), Map26 (Ankle Bite)

Alissa Colby- Map13 (GSXR_13)

Cory Malain- Map14 (QUAD KILL)

Shaft- Map16 (Brutal Deathmatch)

Chris Donges- Map19 (Harmony)

Dan Silver- Map20 (Clover Leaf)

PiGMaN- Map22 (WTF-PIGMAN01)

Brent Marvich & Ted Peterson- Map23 (MerDoom II)

Blue- Map27 (The Iron Cross)

Virgil Itliong- Map29 (Church Of Doom II)

Warren Marshall- Map30 (Death By Cyberdemon)

Thrasher & Whiplash- Map31 (Football Stadium)

TraversD- Map32 (Afterlife)

Additional credit to AwesomePanda and other anonymous
contributors for MIDI files. The sky textures are from
Heretic, Sabbat Martyr Deathmatch, and edited Alpha Doom
resources. Map01 was originally created by myself for
dk_dm_2, but this version is improved.

Considering the age of these maps (all created between 1994 and 1998) I am highly impressed by their design and appearance. I think they make a wonderful addition to the DWANGO family.

Enough of this talking, Let's frag!

Download DWANGO20 here: http://www.mediafire.com/download/gdymu7g6htfyg23/Dwango20.zip

Happy 20th anniversary!

 on: September 28, 2014, 07:56:05 
Started by CaptainOvaltine - Last post by HeX9109
Your iwad did not have STTMINUS? What version do you have??? o_o

 on: September 26, 2014, 17:48:04 
Started by nub_hat - Last post by nub_hat

This week we will be braving Hell on Earth with the classic 32 level IWAD by iD Software.
All monsters and items will respawn during the course of each map.

    Date: Saturday, September 27th, 2014
    Session Start: 20:00 EDT (0:00 GMT)
    WAD's: DOOM2.WAD
    Maps: 32
    Mode: 16-player Co-op

    See you there!

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