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May 29, 2015, 10:06:06
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 21 
 on: March 21, 2015, 11:16:00 
Started by nub_hat - Last post by nub_hat


This week we will be playing the classic DM set Greenwar by Hellbent.
The wad features 32 maps, which will all be played with Newschool settings allowing for all the jumping and freelook you could want.


    Date: Saturday, March 21st, 2015
    Session Start: 20:00 EDT (0:00 GMT)
    WAD's: greenwar.wad
    Maps: 32 (MAP01-32)
    Mode: 16-player Deathmatch
    Server: 178.62.63.79:10666


    
    See you there!

 22 
 on: March 14, 2015, 12:04:20 
Started by nub_hat - Last post by nub_hat


This week we will be playing the very popular DM set 32in24-11 by the 32in24 team.
45 maps of all sorts, something for everyone in here.


    Date: Saturday, March 14th, 2015
    Session Start: 20:00 EDT (0:00 GMT)
    WAD's: 32in24-11.wad
    Maps: 45 (MAP01-45)
    Mode: 16-player Deathmatch
    Server: 178.62.63.79:10666


     
    See you there!

 23 
 on: March 07, 2015, 14:45:02 
Started by Korozive - Last post by Ralphis
Doom originally did not allow for jumping and freelook, so a lot of servers choose to disable this to play like the original games

 24 
 on: March 07, 2015, 14:12:20 
Started by nub_hat - Last post by nub_hat


This week we will be playing the classic DM megawad Bloodlands by TeamTNT. 32 levels packed with old-school action.

    Date: Saturday, March 7th, 2015
    Session Start: 20:00 EST (1:00 GMT)
    WAD's: tntblood.wad
    Maps: 32 (MAP01-32)
    Mode: 16-player Deathmatch
    Server: 178.62.63.79:10666


     
    See you there!

 25 
 on: March 02, 2015, 04:38:58 
Started by Korozive - Last post by capodecima
The server commands are sv_allowjump and sv_freelook and yes they are mostly disabled on servers. Especialy the sv_allowjump command.

 26 
 on: March 01, 2015, 10:22:35 
Started by Korozive - Last post by Korozive
When I play DOOM 2 single player I can mouselook (freelook) and jump but when I play on a server it doesn't work. Is it disabled or something?

 27 
 on: February 28, 2015, 13:50:04 
Started by nub_hat - Last post by nub_hat


This week we will be playing Lazarus1j, a 26 level Deathmatch set by Chaindude, Midian, GhoulSlayer, Cybershark, Mephisto, HoboMaster22, and Devi.
Maps are fairly small sized allowing for some fast-paced games.


    Date: Saturday, February 28th, 2015
    Session Start: 20:00 EST (1:00 GMT)
    WAD's: lazarus1j.wad
    Maps: 26 (MAP01-26)
    Mode: 16-player Deathmatch
    Server: 178.62.63.79:10666


     
    See you there!

 28 
 on: February 24, 2015, 06:22:03 
Started by Doomkid - Last post by Doomkid
Hello once again my beautiful little Doomies out there, and welcome to Doomkid's Duelzones.

DOWNLOAD: http://www.mediafire.com/download/056hwcv6c2fym8w/KID_DUEL.zip

Here we have 7 duel maps which I've worked very hard on perfecting. I know it's a bit less than my previous releases, but the lesson here is quality over quantity!

Screenshots below:






The texturing is cleaner than my old stuff, but more importantly, the item and weapon placement is far superior. These are designed to be true skilltesters - You'll have to know exactly what weapon to use and when to defeat your foes, and use of enviromental cover is crucial to victory. Simply put, I went in with a "designed for tournament use" mentality.

A big thankyou to MrCrispy, Decay, Ru5tK1ng, The_Miano and a few other beauties out there for your critiques and advice while constucting this set. It's because of your input that these turned out nicely, rather than just another "king of the items" DK_DM mapset.

As always, I appreciate ANY feedback - even if you want to berate me, something is always better than nothing!

ENJOY :)

 29 
 on: February 24, 2015, 06:19:52 
Started by Doomkid - Last post by Doomkid
Hey friends, I've been (lazily) working on some new duel maps. They aren't done yet, but Decay, MrCrispy, and a few other beauties have been very helpful by testing them with me and offering criticism and advice.

I'd like some feedback, things you like, dislike, etc so I can refine them. They're fully vanilla compatible. Suggested flags: no jump, item respawn.

The biggest point, item and weapon placement is much better than in my previous works.

Here are some screenshots:





And here's the download:
http://www.mediafire.com/download/kluc0jhx1ck4112/kidduell.wad

Looking forward to hearing your opinions, they'll help me make a better wad!

 30 
 on: February 21, 2015, 12:03:56 
Started by nub_hat - Last post by nub_hat


This week we will be playing UDMX, a limit-removing Deathmatch megawad by Clan Unidoom featuring 32 action packed maps.

    Date: Saturday, February 21st, 2015
    Session Start: 20:00 EST (1:00 GMT)
    WAD's: udmx.wad
    Maps: 32 (MAP01-32)
    Mode: 16-player Deathmatch
    Server: 178.62.63.79:10666


     
    See you there!

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