Odamex
Setting The Standard in Online Multiplayer Doom
Have some free time? Help make Odamex better!
The Odamex Bug Tracker Cleanup Initiative is back! The initiative is being revived in light of a clouded bug tracker which was being bogged down with duplicates and bugs which were already resolved. With the help of you, the user, we can aid the Odamex programmers by creating a healthier, more manageable project. This will certainly help speed up Odamex's development and growth.
Getting involved is easy! Read More...
Getting involved is easy! Read More...
Odamex moves to 0.4.4!
** This is a required update **
The fifth, and likely, the last release in the 0.4.X series of Odamex, 0.4.4 introduces some important fixes for server administrators and players.
Odamex 0.4.4 comes with the usual code optimization and bug fixes, as well as improvements related to client/server sector desyncs and dehacked support.
The Odamex client comes with a few fixes which include weapon sorting issues, a working reimplementation of spynext in coop, server disconnects, and crashes which affected Linux users.
Important changes for server administrators are included in 0.4.4, including fixes for a variety of memory leaks which were found since the release of 0.4.3. Odamex 0.4.4 also corrects a crash which occured on win32 machines when using the "clearmaplist" command. It appears that the infamous bug which spawned random objects in capture the flag mode has potentially been resolved as well.
An additional cvar, sv_unblockplayers, allows server administrators to make it so that players may pass through eachother. This may be useful to prevent players from stopping forward progression by problematic players in cooperative mode.
The launcher received a significant number of fixes and optimizations since the last version, notably with improved Mac OSX support.
There's much more technical and smaller fixes in this release! Check out a more extensive list in the release page or the complete listing using our svn changelog.
The Odamex team would like to remind our users that the Odamex project thrives off of user input, particularly when it comes to resolving bugs in the engine. If you would like to be involved in helping Odamex's development move forward, please take a moment to sign up for the Odamex Bug Tracker. The team refers to the bug tracker to determine how development should move forward. If you come across something odd or broken that is not listed in the tracker, please submit as much information as you can! Odamex can only truly succeed with the help of dedicated users!
If you are interested in tracking official Odamex news releases more easily, you can subscribe to updates in a variety of ways:
1) You can subscribe to the Odamex releases rss feed.
2) You can receive email alerts (requires a sourceforge account or an openid).
3) Join the Odamex Facebook group.
Doomseeker 0.5b beta released; adds Mac OSX support
The cross-platform server browser, Doomseeker, has been updated to include even more support. With the release of the Doomseeker 0.5b beta (revision 364), the powerful browser now has Mac OSX support thanks to the efforts of our Hyper_Eye.
On top of support for Mac OSX, Doomseeker also has improved stability among a variety of other changes.
The changelog,download links, and discussion for this beta of Doomseeker 0.5b can be found in this development blog.
On top of support for Mac OSX, Doomseeker also has improved stability among a variety of other changes.
The changelog,download links, and discussion for this beta of Doomseeker 0.5b can be found in this development blog.
Odamex 0.4.4 on the horizon..
It has been too long (and we apologize for that!)
Since 0.4.3, Odamex has been vastly improved in the areas of stability and reliability, some changes including better Mac support, closer vanilla doom emulation, some gameplay changes/improvements, ALOT of crash/resource leak/buffer overrun and bug fixes, plus many more.
We hope to get this out ASAHP so stay tuned!
Since 0.4.3, Odamex has been vastly improved in the areas of stability and reliability, some changes including better Mac support, closer vanilla doom emulation, some gameplay changes/improvements, ALOT of crash/resource leak/buffer overrun and bug fixes, plus many more.
We hope to get this out ASAHP so stay tuned!
DONATE
Help keep us running strong! Donate below and your contributions will go for essentials to help us develop Odamex!
NETWORK
Master Stats
| Master 1 | Online |
| Master 2 | Online |
| Servers | 47 |
| Players | 0 |
Site Stats
| Past Month | 14894 |
| Past Week | 2826 |
| Past Day | 313 |
| Total Visits | 107787 |
| Total Unique | 31629 |
Since 4/22/2009
BUG REPORT