get odamex version 0.4.2 now for your platform

The current version is 0.4.2

Version 0.4.2 Windows 9x/2000/XP Starter Package

This package contains now comes in two saucy flavors:
Note: The launcher will most likely not work on Windows 95

Version 0.4.2 Complete Universal Source Package

This package contains the universal source code for the current stable release of all the software components. If you would like the bleeding edge, we suggest you check out a working copy of the svn repository. This code base has been tested and will build on the following platforms: BSD (Net & Free), Linux (32 & 64 bit, x86 & PPC), OSX (PPC & x86), Windows (32 & 64 bit, 98 and higher) and Solaris 10.

Version 0.3 (Client r476) Mac OSX PPC/X86 Starter Package

The latest pre-built package for Mac OSX at this time is version 0.3 r476. If you know how to build universal PPC/X86 packages, please visit #odamex on irc.oftc.net.
Odamex 0.4.2 available now!
** This is a required update **

The third in the Odamex 0.4 series of releases, 0.4.2 brings some long sought after changes that will surely benefit both players and server administrators alike.

Perhaps the most noticeable change for players will be the improved mouse support for Windows operating systems. Thanks to some crafty work from our friends at the ioquake3 project, we have packaged a modified SDL with the Windows Odamex packages that should remedy the "jerkiness" that you may have experienced with mouse input. However, there's much, much more! Check out a more extensive list in the release page.

For those that use Odamex as a single player solution on various platforms, the saving and loading functions from zdoom 1.22 have been restored to the engine (thanks to Randy Heit) after being stripped from the code in csdoom. The code went through some minor adjustments to fit in Odamex's more optimized code base. Please report any issues you may experience with this restored feature if problems arise.

The biggest change in this release will be for server administrators as the Odamex team has taken measures to make it less complicated to run certain types of game types. For instance, to run a CTF server before server administrators would need to check that three separate cvars, "deathmatch", "teamplay", and "usectf" were all set correctly. Now, through the use of the new "gametype" cvar administrators will be able to set these modes while only managing one cvar (for CTF, "gametype 3"). Please refer to the Gametype article for more information on this.

Other neat features introduced for server administrators in this release include the new "shufflemaplist" cvar which enables a random shuffle of the maplist similar to how a music application shuffles a playlist. All maps will be played in a random order until the entire list has been played which can help add new excitement to a known maplist order.

The new "sv_teamspawns" cvar also allows maps only designed for teamplay to be played in standard deathmatch gametype as well as random spawns in TDM/CTF gametypes. Manual flag return CTF has also been fixed for the 0.4.2 release.

The Odamex team would like to remind our users that the Odamex project thrives off of user input, particularly when it comes to resolving bugs in the engine. If you would like to be involved in helping Odamex's development move forward, please take a moment to sign up for the Odamex Bug Tracker. The team consistently refers to the bug tracker to determine how development should move forward. If you come across an anomaly not listed in the tracker, please submit it! Odamex can only truly succeed with the help of dedicated users!

If you are interested in tracking official Odamex releases more easily, you can subscribe to updates in one of two ways:

1) You can subscribe to the Odamex releases rss feed.

2) You can receive email alerts (requires a sourceforge account or an openid).

POST-RELEASE NOTE: The issue with the launcher displaying 0.4.2 Team Deathmatch servers as coop has been noted. Expect a patch shortly.
Odamex 0.4.1 is now available!
** This is a required update **

Without further adieu, the Odamex team proudly presents to you, the first official minor point release. Don't let the word minor fool you though as there are plenty of fixes and some new additions to the engine in this release.

Before we go through some of the new changes of 0.4.1, Odamex still needs a dedicated package maintainer for Mac OSX PPC/X86. If you feel that you can assist us please do not hesitate to contact us via forums or IRC as soon as possible.

Some notable fixes in 0.4.1 include the improvement of weapon desyncs, freelook issues being resolved, smoother moving platforms, wad downloading fixed, and a variety of mouse code improvements.

Odamex 0.4.1 comes with some fresh flavor as well with the addition of passworded server support, audio notifications of connecting and disconnecting players, and chat flood protection for server administrators. Don't take our word for it though, check out some of the changes for yourself!

So what are you waiting for? Go ahead and grab Odamex 0.4.1 now!
Odalauncher Quick Fix
Those that use our packaged launcher may recently have noticed that there currently exists an issue with our primary master server that is preventing many of the servers reporting from being displayed on your list. Ultimately, you may have only been seeing a handful of servers over the past week or so.

Though this is a temporary fix for Windows users only, extracting and replacing your old odalaunch binary with this quick fix should allow you to see all of the servers currently running that are reporting to the secondary master (master2.odamex.net).

Unfortunately, only a win32 fix exists at the moment. For those that compile the launcher themselves, you can easily fix this problem by changing the master address to master2.odamex.net:15000.

Expect a full update soon as the 0.4.1 release grows imminent.

Download the replacement launcher by clicking here.
Odamex 0.4.0 Is Now Available
After long last, Odamex has reached 0.4.0!  There have been over 400 revisions since our last release, and if you haven't seen Odamex in a while, it's time you got on the odatrain.

What is new and awesome this time around?  How about spectator support, server banning, vastly improved net code stability, an over 100 point quality assurance inspection test and so much more

This update is mandatory and incompatible with 0.3.  All server admins are asked to update asap (and players too!).

We would also like to thank the help of our most active contributers, including Nes and GhostlyDeath, who have really come through in the last few months to help us out.  You can help too!  Visit our bug tracker and if you see a bug you like, ask for assignment and we'll be happy to oblige.  Be sure to also check out our wiki and specifically the coding standard for more information.