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Topic: Odamex 11.0.0 Released  (Read 294 times)

Offline Hekksy

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Odamex 11.0.0 Released
« on: February 28, 2025, 19:18:07 »
Odamex 11.0.0

The next major version of Odamex is here! Included are a myriad of quality-of-life improvements and bug fixes, as well as some long-requested features!

Some features that may stick out are:

  • Support for the Doom + Doom II iwads that were released, including support for widescreen assets!
  • Interpolation of scrolling textures, the console, weapon bob, chasecam, automap, and the screen wipes.
  • Adjustable scaling for the console font.
  • Support for compressed ZDoom extended and DeePBSP nodes.
  • ID24 functions: Inventory reset exits, linetypes for flats and scrollers, SKYDEFS, Interlevel Lump support, PSX fire skies, Intermission script support

The official release changelog can be viewed here.

Download Odamex 11.0.0 for your preferred platform now!

Developers may want to also be aware that as of Odamex 11, our new official C++ standard is C++17. Please be aware of this if you wish to contribute patches.

But what about DSDHacked and ID24?


DSDHacked is coming along very well, however, it is one of the biggest projects ever put into Odamex and will require a lot of testing. We did not include it in this release because it is not quite ready, and we do not want to hold back on all these great features while DSDHacked is still coming along. DSDHacked, along with several other ID24 features, is planned for Odamex 12. If you want to test DSDHacked online today, you can find the public source on our GitHub as well as on the developer Discord. We encourage testing and reporting now to resolve issues before the first public release!

The best way to stay involved with Odamex development and get involved with other players is to join our fantastic Discord: https://discord.gg/aMUzcZE
Join the Odamex Steam group! http://steamcommunity.com/groups/odamex
Check out the Odamex Discord as well: https://discord.gg/vHUu236