News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
e2ad16eMerge pull request #1740 from odamex/bugfix/wdlstats-disconnect-fix [BUGFIX] WD...
49ec464check if the player already exists in the logs before logging their disconnect
aceea32Merge pull request #1739 from odamex/bugfix/tag0 [BUGFIX] Missing tag 0 check f...
2f78ef2Add checks to shoot specials as well

Issue Tracker

IdDescription
1741[FEATURE] Add special line activation rules for tag == 0: Boom, vanilla, and zd...
1737[BUG] Launching We Have Doom At Home via drag and drop in explorer causes a fata...
1736[CHANGE] Increase character limit for names to at least 20
1735[BUG] Spewing DCanvas::DrawSWrapper: Bad patch dimensions developer message

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!