News & Announcements

Odamex 12.2.1 Released

Hekksy :: 2026-06-28 01:32:33

Odamex 12.2.1 is out now! This is a maintenance release before the big 13, but we still have a hefty changelog of fixes and minor additions we wanted to get out to the community while we...

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

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Latest Updates

   

Changelog

RevComment
22d7cf4Merge pull request #1781 from odamex/feature/cvarjson [FEATURE] Create "cvardoc...
7e7768cMerge branch 'stable' into feature/cvarjson
3fb3aa0Merge pull request #1787 from endless-r0ad/bugfix/pause-newgame Fix netdemo not...
d066855prevent crash when starting newgame from a paused netdemo

Issue Tracker

IdDescription
1789Add clang-tidy config
1788A few ACS fixes and additions
1784[BUG] Using the SpawnForced ACS function causes sound effects to play at map sta...
1783[BUG] Having more than 3 textures placed between TX markers prevents Odamex clie...

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!