News & Announcements

Odamex 12.2.1 Released

Hekksy :: 2026-06-28 01:32:33

Odamex 12.2.1 is out now! This is a maintenance release before the big 13, but we still have a hefty changelog of fixes and minor additions we wanted to get out to the community while we...

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

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Latest Updates

   

Changelog

RevComment
95c5661Merge pull request #1878 from odamex/release/12.3.0 Merge release/12.3.0 to sta...
98b37b5Remove incorrect ednums from MT_CAREPACK and MT_HORDESPAWN
84a6658add g_horde_cooldown to odalaunch's cvar categories
8988f59Check for inSpawnMap instead of trying to move the check for horde spawns elsewh...

Issue Tracker

IdDescription
1880[FEATURE] Allow redefining menu and intermission sounds in SNDINFO
1877[BUGFIX] Teammate/Friendly shooting improvements
1876[CHANGE] Fix Scoop package of Odamex
1870Submodulize dependency libraries and build as static libs

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!