News & Announcements

Odamex Nitro Special - 0.8.3 Release Party - Manual Flag Return RageCTF!

HumanBones :: May 13, 2020, 11:30:15

Odamex Nitro returns for a one-night special event celebrating the release of 0.8.3! The development team spent many countless hours working on bug fixes and improved features, and now is the time...

Odamex 0.8.3 Released!

Ralphis :: May 10, 2020, 19:56:34

** This is a required update **
* The Release *
Odamex 0.8.3 has officially been released! Since there was no post made for Odamex 0.8.2, this post will cover the combined changes for both Odamex...

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Latest Updates

   

Changelog

RevComment
7d393a9Merge pull request #175 from AlexMax/development Merge in WDL stats
b91abd1Merge pull request #178 from odamex/mapinfo-skip-automap Skip "automap" token i...
bbe5098Merge pull request #179 from odamex/gcc-attributes Add GCC attributes to functi...
6551fbeMerge pull request #177 from odamex/bug/fix-old-cmake Fix an error that pops up...

Bug Tracker

IdDescription
1312Music still plays faintly even with "snd_musicvolume 0"
1311wxGTK version 3.0.4 headers require ISO C++ 2011 standard, but Odamex sets 2003 ...
1310Slow Moving Platform Sound Effects Don't Play In Certain Cases
1309ANIMDEFS and ANIMATED lumps assume animated sequences are sequential indices

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!