News & Announcements

Odamex Nitro Special - 0.8.3 Release Party - Manual Flag Return RageCTF!

HumanBones :: May 13, 2020, 11:30:15

Odamex Nitro returns for a one-night special event celebrating the release of 0.8.3! The development team spent many countless hours working on bug fixes and improved features, and now is the time...

Odamex 0.8.3 Released!

Ralphis :: May 10, 2020, 19:56:34

** This is a required update **
* The Release *
Odamex 0.8.3 has officially been released! Since there was no post made for Odamex 0.8.2, this post will cover the combined changes for both Odamex...

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Latest Updates

   

Changelog

RevComment
7efe585Add clang-format file
09f79dfMerge pull request #172 from odamex/cmake-bringup CMake Bringup
e0f64afFix Chocolatey MinGW
700ae82Merge branch 'cmake-bringup' of github.com:odamex/odamex into cmake-bringup

Bug Tracker

IdDescription
1312Music still plays faintly even with "snd_musicvolume 0"
1311wxGTK version 3.0.4 headers require ISO C++ 2011 standard, but Odamex sets 2003 ...
1310Slow Moving Platform Sound Effects Don't Play In Certain Cases
1309ANIMDEFS and ANIMATED lumps assume animated sequences are sequential indices

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!