News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
be263c3Merge pull request #1678 from odamex/bugfix/netdemo-pause [BUGFIX] Netdemo rewi...
38c81b8Merge branch 'stable' into bugfix/netdemo-pause
47ce159Merge pull request #1752 from odamex/remove-unused-cvar Remove msg cvar. It has...
1be287dRemove msg cvar. It has no purpose, and was actually removed at one point in 0.9...

Issue Tracker

IdDescription
1751Default build and launch templates for vscode people
1741[FEATURE] Add special line activation rules for tag == 0: Boom, vanilla, and zd...
1737[BUG] Launching We Have Doom At Home via drag and drop in explorer causes a fata...
1736[CHANGE] Increase character limit for names to at least 20

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!