News & Announcements

Odamex 12.1.0 released

rakohus :: 2026-01-07 01:41:20

🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added The CVar sv_startwadscript has been added. Similar to sv_startmapscript and...

Odamex 12 - The DSDHacked Release!

rakohus :: 2025-12-26 05:58:42

Odamex 12.0.0 is out now! Odamex 12 has arrived! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we...

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Latest Updates

   

Changelog

RevComment
4a2aa79Merge pull request #1612 from odamex/bugfix/interp-duplicates [BUGFIX] Textures...
5fb6850Just use unordered_map instead of tracking in 2 separate structures
0e88b14Don't forget to actually update the sets for scrolling flats
2e6218bKeep track of already seen affectees in ticGameInterpolation so that we don't tr...

Issue Tracker

IdDescription
1613Get rid of gross hack in `DoomObjectContainer` iterators
1611[BUG] Eviternity II map02 softlock
1608Clean up and modernize `SArray`
1607Fix jitter when playing a demo and changing cl_movebob

Doom, Doom II & More

ODAMEX is compatible with the following games:

Open Source, Any Platform*

ODAMEX is designed with portability in mind. From PCs to netbooks, consoles to handhelds, Amiga to Windows - our goal is for any device to run multiplayer Doom.

If you have ported ODAMEX to a new device or platform, let us know!