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Topic: Any interest in a community wad?  (Read 9190 times)

Offline Decay

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Any interest in a community wad?
« on: March 26, 2012, 21:04:09 »
With 0.6 around the bend and odamex looking to pick up numbers in community/playerbase/mapper base, I kinda want to probe interest into a (probably DM) concept (which probably isn't new). How about a good old fashioned old school style megawad?

Nitrodm1 got what, 16-18 maps? I think we can feasibly make a decent 32 map dm wad within a reasonable time frame.

The concept though is that the maps are based off their Doom II counter parts; as a result, i'm not expecting/looking for fancy texturing, etc. Map themes should be taken from the Doom II counterpart. Layout does not have to even remotely resemble the counter part, though it would be cool to have some layout inspiration from the Doom II side. Basically, you can really abstract about it, but stick to the dominant theme.

Doom2.wad is the only resource we get. Shoot for a mapsize good for 8-12 people. Anybody down for this?
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reckless left for AX (burn in hell asshole)
MXU - Mechanix Union: A multi-port development team
#MXU on quakenet for mapping tips, projects, and more, or visit our site http://mxu.the-powerhouse.net/forums/
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Offline Dr. Sean

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Re: Any interest in a community wad?
« Reply #1 on: March 27, 2012, 12:22:06 »
I need to get a Dr. Sean clone going so that I can jump aboard some of these mapping projects
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Offline Decay

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Re: Any interest in a community wad?
« Reply #2 on: March 27, 2012, 16:11:43 »
Well, I'm not against people reserving a spot and taking their time with it, I know a lot of people are pretty busy.
Quote from: Capodecima
reckless left for AX (burn in hell asshole)
MXU - Mechanix Union: A multi-port development team
#MXU on quakenet for mapping tips, projects, and more, or visit our site http://mxu.the-powerhouse.net/forums/
Velocity - http://www.doomworld.com/idgames/?id=16744