Hey Alex, good to see you :-) There are not any updates, except of the map chumba, i did some aligement there.
Damn it, stuck in the room on the other side of teleport ? Thats strange, we were testing it with gyrossman, and everything seemed to be fine. It seems that those maps via Odamex would be little bit different. I was trying to make all of it as "OS" though.
Yeah, that lift sucks on foxtrot, there is one solution, to make it wider, then it would be little bit different :-( It is unusal, because if you check the map called "iron", there are fast elevators too, and it works. I will try to fix it somehow.
It would be amazing to see this compilation in odamex. Did you check whole package ? What do you think ? Is there any weak map in your opinion ?