** This is a required update **
The fourth and likely final release of the 0.4 series, 0.4.3 offers many tweaks and fixes which offer both a more solid experience for the player and more options for the server administrator.
Perhaps the most sought after of fixes in recent months, client/server sector desync problems have been greatly improved upon. The occasional desync still may exist due to a dropped packet, but they now occur with a much smaller frequency.
Client changes include fixes and improvements to video related settings. A windowed client can now be scaled to the next supported resolution by just dragging the window, while video mode testing has been restored in the options menu. In addition, player color selection now allows for a wider range of colors to be selected with the slider.
Some new sound features have been introduced to the project as well. A new client cvar,
co_level8soundfeature, now allows clients to toggle the map08 full volume behavior. This only affects Doom 2 map08 and is totally optional.
snd_samplerate now allows clients to change the sound sample output rate.
For server administrators, the
+map and
-warp command line parameters now work on server boot and will override the first map in a maplist.
sv_itemrespawntime cvar allows servers to modify the amount of time (in seconds) for items to respawn. A bug which retained keys players picked up in the previous map in coop mode has always been corrected.
The launcher issue with reporting team deathmatch servers has been fixed and directory browsing has been made more user friendly.
The Odamex team would like to once again issue a plea for an individual who is capable of creating a universal (x86/ppc) package for Mac OSX. Our current official package is almost over a year and a half old and a properly built package is in great demand. If you believe you can help us, please visit us on irc.oftc.net #odamex or contact us through our forums.
So where do we go from here? The Odamex team is now working towards a 0.5 release which would implement a new protocol as we move towards improving our netcode even further. Other changes such as a complete rewrite of Capture the Flag mode are also currently being discussed. Keep alert for new updates as we plan to fill in our userbase with new information more frequently.