Whateve the case, I am sure I can make a tapered down version of Crimson. Like for instance, the Zdaemon/Zdoom version of Crimson takes place in fogged environments as well as dark environments. The dark environments are a sign that true evil is slowly taking over all the more daylight-like environments. The Odamex variation of Crimson can take place many years later when the evil environments have completely taken over the setting. So Odamex Crimson will look more sinister and require less uber environments and focus more on MP3/OGG audio, darkness, and well designed textures versus all the neato Zdoom effects that the current Crimson has. There is always a way to get your vision to work. At any rate, I thank all who have given me detailed technical info regarding the structure of Odamex, you have been a big help.